FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
A Map Bug?

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The Ville.org Half-Life Gaming Community Forum Index -> F-A-Q
View previous topic :: View next topic  
Author Message
AFI
Registered User


Joined: 07 Dec 2001
Location: Cali4nia
Posts: 266

PostPosted: Thu Dec 20, 2001 3:24 am    Post subject: Reply with quote

This has happened to me on several occasions: on Avanti, after blue and red switch offense and defense, the gates will not open and that game is ruined. It's also annoying how enemy mg's get left behind even after the round is over. Anyone else notice these things?

[ This Message was edited by: AFI on 2001-12-20 03:33 ]
Back to top
View user's profile Send private message Send e-mail AIM Address
Bada Bing
Registered User


Joined: 17 Sep 2001
Location: Pioneer,Ca. Guild:-TPF-
Posts: 3054

PostPosted: Thu Dec 20, 2001 3:43 am    Post subject: Reply with quote

Oh yes the famous gate bug has ruined many a game.If you can find an admin on another ville server he will fix it Mgs stay up between rounds also.

_________________
If you hear the swirling of air do not worry my knife has already killed your @$$

[ This Message was edited by: bada bing on 2001-12-20 09:14 ]
Back to top
View user's profile Send private message Visit poster's website AIM Address MSN Messenger
Snaggletooth
Guest





PostPosted: Fri Dec 21, 2001 12:29 am    Post subject: Reply with quote

Are there any plans to fix whatever lousy code does this?
Back to top
SpeCies
Registered User


Joined: 05 Sep 2001
Location: North Carolina Guild: <TVB>
Posts: 1948

PostPosted: Fri Dec 21, 2001 12:35 am    Post subject: Reply with quote

From what an Admin here said, this happens after the Church is captured and that person
then switches teams I think?
Back to top
View user's profile Send private message
Greebo
Server Admin
Server Admin


Joined: 19 Jul 2001
Location: Scotland
Posts: 1673

PostPosted: Fri Dec 21, 2001 7:18 am    Post subject: Reply with quote

That's one of the reasons, species
WE can't fix that code- only valve can do that.
It doesn't happen often.

_________________
Most evil admin around.
Offical Ville songwriter.
"Captain Smart Ass"
Back to top
View user's profile Send private message Send e-mail MSN Messenger
Shootakill
Registered User


Joined: 12 Dec 2001
Location: The depths of your mind
Posts: 125

PostPosted: Sat Dec 22, 2001 11:18 am    Post subject: Reply with quote

i was on and when the church was capped the gates started open and then closed for a little while when it said "Gates are open"
Back to top
View user's profile Send private message AIM Address
Warhammer
Server Admin
Server Admin


Joined: 12 Aug 2001
Location: Atlantuh, Jawjuh
Posts: 1226

PostPosted: Sat Dec 22, 2001 11:52 am    Post subject: Reply with quote

The only way to fix that is for the defending team to let the attacking team to cap points 1 and 2. Then the attackers will respawn by CP1. Anyone stuck in the respawn area will have to kill themselves to get out after CP2 is capped.
Back to top
View user's profile Send private message Send e-mail AIM Address
SpeCies
Registered User


Joined: 05 Sep 2001
Location: North Carolina Guild: <TVB>
Posts: 1948

PostPosted: Sat Dec 22, 2001 12:00 pm    Post subject: Reply with quote

You are right Greebo, I've only experienced this twice.
Back to top
View user's profile Send private message
EagleEyes
Registered User


Joined: 30 Nov 2001
Location: San Diego
Posts: 435

PostPosted: Sat Dec 22, 2001 12:12 pm    Post subject: Reply with quote

There is one more way of stopping this. When it says 10 sec till gates open, have someone stand directly under the gates and it will hit him and bounce back up. I have done this plenty of times back in the day.
Back to top
View user's profile Send private message Send e-mail AIM Address
Monk
Registered User


Joined: 29 Aug 2001
Location: NY/MA
Posts: 957

PostPosted: Sat Dec 22, 2001 4:33 pm    Post subject: Reply with quote

I was playing last tuesday night on TV 1, and this happened. It wasn't a problem until one of the games when we on the other team before that capped point 2. Then everyone was stuck in the respawn.

lol, I love seeing that Noob thing next to EagleEye's name

_________________
Amen.

[ This Message was edited by: Monk on 2001-12-22 16:40 ]
Back to top
View user's profile Send private message Send e-mail AIM Address
Karl Marx
Guest





PostPosted: Sun Dec 23, 2001 3:00 pm    Post subject: Reply with quote

Is it legitimate to go for grenade kills when the Gates are shut? It's possible to lob grenades over the walls (from both sides), so it's actually possible to rack up frags even when both teams are sequestered by the stuck gate. I was just wondering because I picked up a few frags in this manner the other day when the Avanti gate was frozen for the duration of the map.
Back to top
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The Ville.org Half-Life Gaming Community Forum Index -> F-A-Q All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group