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Ya know what would be cool?

 
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Sully
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PostPosted: Fri Jun 28, 2002 3:12 pm    Post subject: Ya know what would be cool? Reply with quote

If Sierra changed TFC so that if a medic infected you could kill him and find the "antidote" to your infection in his pack.

Perhaps this would lead to chasing down medics instead of trying to cap, but I could live with that.

Darn infecting weenie medics.
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Chan
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PostPosted: Fri Jun 28, 2002 3:16 pm    Post subject: Reply with quote

There goes Snaggle Tooth Running into his respawn so that mean ol frag doesn't get the atitote.




Sounds fun
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three_gunn
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PostPosted: Fri Jun 28, 2002 4:03 pm    Post subject: Reply with quote

hehe..that would be cool...until snags 'already primed' nade blows up as you walk over his bag, lookin for the antidote. either that or a conc blows and flings you into the enmes SG.

...but as long as he doesnt get the kill point eh?
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Snaggletooth
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PostPosted: Fri Jun 28, 2002 4:24 pm    Post subject: Reply with quote

....always assume I've primed a nade.

I was reading some fiction at the Cats about how the medpack works. You flip a switch and it gives you a painkiller and antidote to most major diseases, that's why you're health goes back up. But don't push the other switch...that delivers an airborn strain of biotoxin. That's why medics wear those rebreather masks.
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Psychotic
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PostPosted: Fri Jun 28, 2002 4:54 pm    Post subject: Reply with quote

In Weapons Factory for QIII the antidote is in the meds pack after you kill him.
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Sully
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PostPosted: Fri Jun 28, 2002 5:04 pm    Post subject: Reply with quote

So my idea wasn't an origonal one?


Bummer.
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DaKon
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PostPosted: Fri Jun 28, 2002 5:19 pm    Post subject: Reply with quote

Heh. My best class is medic. SO COME HERE


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