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Kjeldorian Royal Guard 42 Registered User
Joined: 30 Nov 2001 Location: Dripping Springs, TX Posts: 5563
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Posted: Tue May 28, 2002 2:04 pm Post subject: KRG's Maps of the Moment |
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Ok here you go folks! I have rounded up a few other maps for you to check out. A couple really nice ones in this group! The one thing that sucks is that the new patch eliminated almost all of the custom skies! &*$%! As soon as I can get a sky fix for the maps that were affected, I will add it to this post.
Reservoir Dogs - The Bank Job "rd_bankj"
Dogs: blast open vault door and take loot to garage area for 50 points.
Guards and Supercop: Stop them!, If all 4 dogs are in jail at once then 100
points awarded.
What a beautiful map!
Renegade Hunted Variant
Objective: The junior GMan's Osprey has been shot down. Patriot forces must escort him across the Black Mesa Facility. Loyalist snipers must stop him by any means necessary.
Standard Hunted Scoring
Once again, a beautiful map!
The Keep
OBJECTIVE: Capture the enemy flag and bring it back to your battlements.
SCORING: Each team is awarded 25 points for capturing the enemy flag.
NOTES: To use the mortar turret or heavy machine gun walk up to it and
hit your "use" key. To use the APC step inside and hit your "use" key. The APC follows a preset path, you can only control the speed.
Guns you can use, APC's you can drive, what more do you want?
An awesome map for both offense and defense!
Breach_l "Well" Variant.
OBJECTIVE: Shutdown the enemy security and get the flag , you can breach the sewers by detpacking the grate .
SCORING: Get the enemy flag and bring it back to your base and capture it. For capturing the flag you get 10 points.
NOTES: The flag will return after 60 seconds.
securety will stay down for 30 seconds.
If you like Well, you'll love this one.
Labrynth True CTF
OBJECTIVE: Capture the enemy flag.
The maze gives the map a nice look. Concing, sniping, and running! A real medic/sniper/scout map.
All of these maps can be located here:
JMC's Map Zone
Just search the names of these maps there.
Breach_1 and Labrynth can be found here: http://www.planetfortress.com/jmcstfmapzone/tfcjustreleased.htm
Enjoy! _________________ Recipient of POTM award
Creator of Warz/Ville Golf Classic
<TVB> Member/Event Coordinator/Council - Retired
=US-V= Member/Event Coordinator - Retired
<eVa> Founding Father/Leadership/Webmaster - Retired
Ville Admin - Retired
Last edited by Kjeldorian Royal Guard 42 on Tue May 28, 2002 3:52 pm; edited 1 time in total |
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BitterBeerFace Registered User
Joined: 17 Jan 2002 Location: Mankato, MinneSNOWta Posts: 1416
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Posted: Tue May 28, 2002 2:19 pm Post subject: |
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Looks like some good stuff there! Mortars are fun... anything that lets you add more spam is OK in my book
I especially like the "traitors die" poster, quality |
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Brujah Registered User
Joined: 03 Feb 2002 Location: Florida Posts: 365
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Posted: Tue May 28, 2002 2:55 pm Post subject: |
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OMG! the keep! I havn't played that in a freakin while.. that map is sweet.. huge but sweet with alotta people >:] _________________ Life is stupid as hell |
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OS Registered User
Joined: 05 Nov 2001 Location: Sydney Guild: <TVB> Posts: 1574
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Posted: Tue May 28, 2002 3:16 pm Post subject: |
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Nice Work again KRG! How long does all this custom map hunting take you??
I can't seem to get breach_l or Labrynth from JMC's map zone, it says that those maps so not exist.
Ah, well, good stuff KRG! Hope to play them with some of you Villuns soon. |
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Kjeldorian Royal Guard 42 Registered User
Joined: 30 Nov 2001 Location: Dripping Springs, TX Posts: 5563
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Posted: Tue May 28, 2002 3:57 pm Post subject: |
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Hmm, it seems those two maps are too new to be searchable. You can get them at this link: http://www.planetfortress.com/jmcstfmapzone/tfcjustreleased.htm
Yes Omega, it takes me quite a while sometimes. Mainly taking all the screenies and posting them. But it's worth it to play new maps and keep the game fresh. You keep downloading them, and I'll keep finding them!
I will be playtesting all of these soon, I'll let ya know. _________________ Recipient of POTM award
Creator of Warz/Ville Golf Classic
<TVB> Member/Event Coordinator/Council - Retired
=US-V= Member/Event Coordinator - Retired
<eVa> Founding Father/Leadership/Webmaster - Retired
Ville Admin - Retired
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Lin Sivvi Defiant Hero Registered User
Joined: 17 Jan 2002 Location: Some small boring city Posts: 1205
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Posted: Tue May 28, 2002 4:01 pm Post subject: |
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That first map has some great textures. Almost look like ones from counter-strike. |
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PondScum007 Registered User
Joined: 20 Dec 2001 Location: `°•-middle of new jersey Posts: 1792
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Posted: Tue May 28, 2002 4:17 pm Post subject: |
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WOW! that bankjob map has beauty only like what ive seen in AHL maps!!...very nice!!!!!!! and the castle one looks liek tones of fun...we have to get some playtesting going! _________________
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SVT Cobra Registered User
Joined: 10 Apr 2002 Location: Florida Posts: 53
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Posted: Tue May 28, 2002 4:45 pm Post subject: |
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Man the bank map is sweet, too bad there aren't any skins to go with it to be each character in reservoir dogs! Good work KRG, hope to see some of these on the ville servers soon, maybe in rotation on II. _________________
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Kjeldorian Royal Guard 42 Registered User
Joined: 30 Nov 2001 Location: Dripping Springs, TX Posts: 5563
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Posted: Wed May 29, 2002 10:05 am Post subject: |
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I refer you all to this post:
http://www.theville.org/forum/viewtopic.php?t=5749 _________________ Recipient of POTM award
Creator of Warz/Ville Golf Classic
<TVB> Member/Event Coordinator/Council - Retired
=US-V= Member/Event Coordinator - Retired
<eVa> Founding Father/Leadership/Webmaster - Retired
Ville Admin - Retired
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