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Monk Registered User
Joined: 29 Aug 2001 Location: NY/MA Posts: 957
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Posted: Mon May 13, 2002 8:36 pm Post subject: |
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(+)ASSASSIN(+) wrote: | works for me try it again |
Doh! What is happening to the Kilaaks? I think they are mutating _________________ Amen!
<TVB>Monk - Burning HWGs since 2001.
Now located at The Pensive Penguin. |
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The Nanite Server Admin
Joined: 26 Apr 2002 Location: lost Posts: 6606
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Posted: Tue May 14, 2002 7:13 am Post subject: |
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Worked Great for me. I hate to say this... ...but thanks Kilaak... Boy that hurt. _________________
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ROOFCUTTER Server Admin
Joined: 12 Aug 2001 Location: =USV= Posts: 9271
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Posted: Tue May 14, 2002 7:22 am Post subject: |
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I have found that after installing the patch that it works sometimes.
I have sky and then I don't. I don't know why it would be random.
But I seem to have a skyless vista more often than I would like. |
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Vulcan Registered User
Joined: 29 Dec 2001
Posts: 2773
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Posted: Tue May 14, 2002 7:39 am Post subject: |
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What video mode is are those of us who are having trouble using? _________________ I need to make a sig, but I don't have the time. Maybe I will eventually.
Last edited by Vulcan on Tue May 14, 2002 7:54 am; edited 1 time in total |
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Computer Registered User
Joined: 15 Feb 2002 Location: Dah A T L Posts: 1336
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Posted: Tue May 14, 2002 7:44 am Post subject: |
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Open GL _________________ "Don't be so humble - you are not that great."
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SVT Cobra Registered User
Joined: 10 Apr 2002 Location: Florida Posts: 53
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Posted: Tue May 14, 2002 4:37 pm Post subject: |
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Well I switched to OpenGL and the sky is fine...however in OpenGL I can't aim correctly. Red dot on someone's head misses every time, it's weird. In d3d I have no problems with aim, but the sky is a cube. The sky fix works sometimes at certain "angles". Like if I look up and to the left at just the right angle, the sky is fine, but if I turn, it's back to being inside a colored cube!
I am going to stick with d3d and just endure life inside a cube! _________________
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