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Flagrun

 
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Lin Sivvi Defiant Hero
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Joined: 17 Jan 2002
Location: Some small boring city
Posts: 1205

PostPosted: Fri Apr 19, 2002 7:38 pm    Post subject: Reply with quote

Get the neutral flags!!!! They are the key to the game. If you can have a good defense, having 3 flags instead of 1 or 2 is amazing. I usually just sit on top of the ladder, and rarely does anyone harm me. It only takes two people to do.
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Snaggletooth
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PostPosted: Fri Apr 19, 2002 7:57 pm    Post subject: Reply with quote

Brujah, Blue Ruler and I were playing flagrun yesterday and we stomped the other team. We were all medics and hammered the other team when we ganged up on their HWguy, then grabbed their flag and the 2 neutral ones and capped in about a minute, repeatedly.
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Blue Ruler
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Joined: 28 Aug 2001
Location: Abbotsford,BC,Canada Guild: US-V & Ville $upporter
Posts: 3979

PostPosted: Fri Apr 19, 2002 8:11 pm    Post subject: Reply with quote

Lin that is exactly what I did. Snag I cant help but to think that the nm were nOObs either that or we just rocked as a unit. I remember the final score and thats all I have to say about it. It was nice to play flagrun again it's been a long time.

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Snaggletooth
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PostPosted: Fri Apr 19, 2002 9:33 pm    Post subject: Reply with quote

Well, that didn't hurt either Blue.
We did rock as a unit though. we were covering each other and moving together really well.
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OS
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Joined: 05 Nov 2001
Location: Sydney Guild: <TVB>
Posts: 1574

PostPosted: Fri Apr 19, 2002 9:51 pm    Post subject: Reply with quote

I found a 24 hour Flagrun server, played for about 5 hours, and that got me hooked on it again. Now, at every oppurtunity, I vote it on here, beacause the other server was full of llamas.

Oh, and cz2 is a brilliant map! I played it for the first time in about 6 months today, and Sudz and I worked so well together! We made the best team!
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Computer
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Joined: 15 Feb 2002
Location: Dah A T L
Posts: 1336

PostPosted: Mon Apr 22, 2002 3:20 pm    Post subject: Reply with quote

@^@#$%@#$%@# my favorite map and I can never seem to get it either voted on. Or put on a server. I guess that I doomed to never play it here.

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ROOFCUTTER
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Joined: 12 Aug 2001
Location: =USV=
Posts: 9271

PostPosted: Mon Apr 22, 2002 6:15 pm    Post subject: Reply with quote

Flagrun rules it is such a balanced map and with good people hard to score on.
Maybe we can get it into rotation sometime.
If we can have Rock2 we should have Flagrun!

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Computer
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Joined: 15 Feb 2002
Location: Dah A T L
Posts: 1336

PostPosted: Mon Apr 22, 2002 6:20 pm    Post subject: Reply with quote

Amen Brother ROOFCUTTER, as much as you read these forums you should know how many times I've complained/bitched/requested that.

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Ludacris
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Joined: 17 Apr 2002
Location: Pitt., PA
Posts: 172

PostPosted: Tue Apr 30, 2002 5:16 pm    Post subject: Reply with quote

The other team always goes for your flags and I'm the only one back there. Yes, once and a while I'll go for them but not usually.
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Ameanman
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Joined: 02 Jun 2002
Location: Orange County, CA
Posts: 781

PostPosted: Sun Jun 02, 2002 11:35 pm    Post subject: Reply with quote

Flagrun is a great map, it has TFC elements of almost every kind; a focused defensive center, a no-mans land, and a maze inside nme territory....and the thrill of conc-jumping from you team's sniper balcony to the nme's sniper balcony feels so great...what a rush...

Not only that but it is spy friendly too, the structure within the nme base makes it great to sneak in, run around, and blend in behind nme lines
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Vulcan
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Joined: 29 Dec 2001

Posts: 2773

PostPosted: Wed Jun 12, 2002 10:25 pm    Post subject: Reply with quote

Flagrun is a great map. Now with it in rotation in TV2, it has been great. I would have to agree to get the neutral flags, had plenty of offensive medics, since this map is designed for medics to destroy sgs in the flag room.
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