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Mulching Tips/Rules

 
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ice
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Joined: 19 Aug 2001
Location: H-Town Tx
Posts: 92

PostPosted: Wed Oct 10, 2001 8:29 am    Post subject: Reply with quote

aye guys wanted to share what knowledge i have learned and been told last month or so that have been playing it.

First rules
(1) It is a 1v1 DM wich no interference-interference is a breach of the "rules"-"entering one of the 2 arenas while a mulch is being fought".You can either be a civilain to watch from a birds eye of both arenas or if you are waiting your turn to mulch there is a designated area upstairs on each teams side that is glassed in for viewing area purposes.
(2)There is "mulch classes" Soldier most common.Demoman/medic/pyro..and believe it or not but i have beeen owned me a medic as soldier!..A soldier must shoot at least 1 rocket before using any other seconday weapon..and medic can not infect this is a breach of "rules"
(3)You can only use "primeary" nades.."pineapples only guys"!..to throw a mirv or nails is a breach or "rules"
(4) To begin a match each contestant will come into the arena put his back agaisnt his wall facing the other side and jump to signal he is rdy..when both side jump this is indication to each played that the other is ready and fighting may begin...to start shooting before the other side jumps is a breach of "rules"
(5) "pre priming" to prime a nade before the other player jumps so you have use of it before he does it a breach of "rules"
(6) not a rule but "curtesy" to give/report your remaing health/armor (100/200) after you win a match.

I can guarentee 20 extra points on your score a map after really playing this map for 2 weeks and "Actualling" learning how to utilize each nade/rocket/pipe/shotgun blast.IT will cut down on your spamming by 99%. On Regular maps you can get away with spamming a nade here and there..in this each greenade is more than important and you will learn how to make a pack of nades last!

Tips:
(1) Learn how to preform what is called a "split"(no not like a asain schoolgiril=))primeing a nade and tossing it to the left/right of your oppent then shooting a rocket to the other.Human reflexes will run away from the rocket and if you time your nade right hell walk right into your nade..BAM!!
(2) Dont spam dont spam!!! I dont like Spam!!
(3)Learn different variations of the split..study your oppenent if he likes to strafe one way strafe the same way forcing him to leave his "comfort zone" and strafe the other"
(4)Air strafe is a skill that is used to make your oppenent loose you in the sky when your rocket jump or shot into the air,when he thinks he shot you one way Air strafe back to were you started and land a quick hurt on him before he knows were you are!
(5)DOnt hOp!!! so much..stay planted feet on the ground..this was a bad habit i was into untill Twink helped me out..everytime you hop you set your self up for "advanced damage" if you get hit by a rocket that pops you into with your fleet planted you will not take advanced damage and or heavy impact damage,everytime you jump you take a chance on sailing threw the air and getting very unoriented and taking a extar 8 or 9 of your health
(6) Tha shotty very important to keep your oppenent at bay with this and use to either chip away early armor points or use as a finishing move when he is all the way across the arena and low health..
(7) The single shot shotty is more powerful at long range i read this on game spy a long time ago and seems to be accurate so of you are a long way from him pop off a quick 8 on him better than using your supershotgun at the distance
( count how many nades your oppent has left-try to save one of yours for a finisher,after he using all of his,he is less likely to hit you with a massive combo/split and you can move in for the kill with your one final nade
(9) Try to figure out how your oppent will react before he even knows how he is gonna react,(sounds crazy but is possible)reflexes play a big part,if you see a rocket your gonna automaticaly run from it setting you up for a nade.

I think that is bout all i got,i just wanna let everyone know that this has helped my solder/demo skills tremendisouly and also made me a more dicisplined player.If anyone needs any help or wants to learn more pls contact me anytime via email/aim/[LB]boards..i am loving mulching right now but it isnt for everyone.It calls for alot of strategy for the 1v1 lvl and probaly the guys that have been playing for a while will not wanan take the time to learn all the new style of fighting out there.this is a great thing that is so diverse about gaming new generation bring new things.I really hope to see some of you on TV 4 to mulch me=)..I am currently taking any challenges 1v1=)..gl to all !!



_________________
The Ville.org's Supreme 1v1 Mulch specialist
Master of the :
(1) Single nade/rocket split
(2) Single rocket jump split
(3) Single nade land 360 split
(4) double rockt jump air split
improving daily on
360 rocket jump air split
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anthrex
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Joined: 21 Aug 2001
Location: Berkeley, Cali
Posts: 67

PostPosted: Wed Oct 10, 2001 8:40 am    Post subject: Reply with quote

great tips dude. yeah these remind me of getting schooled by silver bullet (wct clan leader) at mulching. lol
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ice
Registered User


Joined: 19 Aug 2001
Location: H-Town Tx
Posts: 92

PostPosted: Wed Oct 10, 2001 8:48 am    Post subject: Reply with quote

dam i should of made this 2 post i just realized how long it is to read.

_________________
The Ville.org's Supreme 1v1 Mulch specialist
Master of the :
(1) Single nade/rocket split
(2) Single rocket jump split
(3) Single nade land 360 split
(4) double rockt jump air split
improving daily on
360 rocket jump air split
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twinkie
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Joined: 14 Aug 2001

Posts: 18

PostPosted: Wed Oct 10, 2001 11:08 am    Post subject: Reply with quote

bwhahaha, wtf "The ville's mulch specialist?" tha hell is that, your resume?? "single/nade split" Blah blah Blah
You can't split for shit

I hearby challenge YOU "ice guido" to a game of mulch!!! The ultimate 56k vs DSL showdown, does ping REALLY make a difference?
Anybody will be welcome to watch. We'll set a time and post it.


Mulch will also be a great place to solve problems will onlookers get the "gladiator feel"
see you guys there

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We are the lost boyz...........fear us
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ice
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Joined: 19 Aug 2001
Location: H-Town Tx
Posts: 92

PostPosted: Wed Oct 10, 2001 11:44 am    Post subject: Reply with quote

I shall own and previal as mulch specialist1!!

_________________
The Ville.org's Supreme 1v1 Mulch specialist
Master of the :
(1) Single nade/rocket split
(2) Single rocket jump split
(3) Single nade land 360 split
(4) double rockt jump air split
improving daily on
360 rocket jump air split
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ice
Registered User


Joined: 19 Aug 2001
Location: H-Town Tx
Posts: 92

PostPosted: Wed Oct 10, 2001 11:45 am    Post subject: Reply with quote

prevail*
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Bakuryu
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Joined: 13 Aug 2001
Location: Pittsburgh, PA
Posts: 517

PostPosted: Wed Oct 10, 2001 3:11 pm    Post subject: Reply with quote

I'd like to give it a go with you guys. I always wanted to do a 1vs1 soldier tourney but never get around to joining one.
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John Doe
Server Admin
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Joined: 12 Aug 2001
Location: Edmonton, AB
Posts: 4979

PostPosted: Wed Oct 10, 2001 3:39 pm    Post subject: Reply with quote

Well, I suck at DM, I dont have the patience for it. I will be the fatty up top watching the battle.

JD
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anthrex
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Joined: 21 Aug 2001
Location: Berkeley, Cali
Posts: 67

PostPosted: Wed Oct 10, 2001 3:54 pm    Post subject: Reply with quote

yeah a mulch tourny would allow us to see who is the best one on one. that would be great to have a tourney after the ville cup mulchin.
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ROOFCUTTER
Server Admin
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Joined: 12 Aug 2001
Location: =USV=
Posts: 9271

PostPosted: Thu Oct 11, 2001 6:53 pm    Post subject: Reply with quote

Well I like these rules they seem pretty complete.
Should they be the official TV4 Mulch rules?
If so, can we post somewhere like the rules page?
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