View previous topic :: View next topic |
Author |
Message |
Computer Registered User
Joined: 15 Feb 2002 Location: Dah A T L Posts: 1336
|
Posted: Mon Mar 11, 2002 6:39 pm Post subject: |
|
|
Bah I'm a terrible conc jumper. I can't get to the second fall down to the water. Theonly reason Iknow it's there is becuase I made a Lan game with no gravity so i could see the end of it
_________________ "Don't be so humble - you are not that great."
|
|
Back to top |
|
|
Warhammer Server Admin
Joined: 12 Aug 2001 Location: Atlantuh, Jawjuh Posts: 1226
|
Posted: Mon Mar 11, 2002 10:24 pm Post subject: |
|
|
I have concmap2, concmap3, and concquest_r installed on TV6. They are available for voting. concquest_r is downright hard, I think concquest3 is probably a good one for people who have mastered most of tayconc's jumps. |
|
Back to top |
|
|
OSU Snipe Shocker Registered User
Joined: 11 Nov 2001 Location: Columbus Rock City Posts: 795
|
Posted: Mon Mar 11, 2002 11:18 pm Post subject: |
|
|
sweet, thanks warhammer, now I have to go get those maps!
_________________ I WAS (back in august of 02) just better than you, thats all.
|
|
Back to top |
|
|
Twisted29 Registered User
Joined: 12 Aug 2001 Location: Rochester, NY Posts: 1321
|
Posted: Wed Mar 13, 2002 12:42 am Post subject: |
|
|
Thank you Warhammer! I have recently finished an exhausting study on which conc map (i think) would work well on the ville. My recommendations were to be
Concmap2
Concmap3
Both are pretty straight forward maps, based on the same types of jumps as Tayconc. Both maps do require a triple jump at the end, but once you get used to that it wont be too hard. I have small concerns for each map, because there is one hard jump in each map. I believe its the 2 jump in concmap2 and the fifth jump in concmap3. Plan on struggling with these when you first play the maps. After that though, its pretty straight forward. Conc on!
_________________
I'm really quite Non-Twisted... (but don't tell anybody!)
Long live the Ville!!!! |
|
Back to top |
|
|
|