Joined: 17 Jan 2002 Location: Some small boring city Posts: 1205
Posted: Fri Mar 08, 2002 7:45 pm Post subject:
Is it illegal to make a hole before the gates by setting a 50 second det before they cap? Or what about setting a det not quite in their respawn (like near CP2) that goes off when they go by it, and kills them?
Joined: 08 Feb 2002 Location: North Carolina Posts: 1105
Posted: Fri Mar 08, 2002 8:09 pm Post subject:
I didn't know you sewed Roof. Learn new things every day. Haha don't feel bad, I had my sig messed up for over a month and didn't notice it until someone pointed it out to me.
Joined: 17 Jan 2002 Location: Some small boring city Posts: 1205
Posted: Fri Mar 08, 2002 8:10 pm Post subject:
Ok, I was on with Bada, Dread, and Gibbon and they didn't say anything (It was by accident the first time). Sorry, I guess I can't do it. I don't really want to be a llama.
i dont think setting d-packs around cp1 is wrong. the only time it is bad is if it is in respawn. setting detpacks to blow the backdoor as soon as teams switch is kinda cheap, since no one has a chance to stop you.
Joined: 17 Jan 2002 Location: Some small boring city Posts: 1205
Posted: Sat Mar 09, 2002 6:03 pm Post subject:
I use the command menu, because I'm too lazy to bind keys (going to do this right now) to +det20. When I'm using the command menu, I'm usually too slow to fumble onto the "stop detpack" option and well... I'm praying I don't manage to do it again.
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