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BENDER Registered User
Joined: 27 Jun 2005
Posts: 266
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Posted: Mon Jun 05, 2006 12:02 am Post subject: slaping options for tks |
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I think slay, timebomb, and blind should be removed, but leave beacon, and the shinning light, and instead of slaying someone maybe just take away some 30 hp. that way admins wont be having a hard time reminding players to forgive unintentional tks. _________________ You go Bye Bye... |
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Ricen Server Admin
Joined: 01 Sep 2005 Location: Tennessee Guild .TVR Posts: 1195
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Posted: Mon Jun 05, 2006 9:14 am Post subject: |
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Growing pains. Give it some time. _________________
"It is foolish and wrong to mourn the men who died.
Rather we should thank God that such men lived."
- General George S. Patton, Jr |
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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merf Server Admin
Joined: 10 Sep 2001 Location: Chicago Posts: 432
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Posted: Mon Jun 05, 2006 4:33 pm Post subject: |
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I setup a new tk system. It's pretty cool....only allows forgive or slap 20dmg until the player reaches 3 tk's on the same person then then slap 20dmg x2. After that slay becomes an option. Bah.....just check it out....there's a lot less slaying going on _________________
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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BENDER Registered User
Joined: 27 Jun 2005
Posts: 266
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Posted: Mon Jun 05, 2006 6:59 pm Post subject: |
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aw, but the beacon and the shining light add some fun, and they dont do any harm , except to the tker who should pay even if it was unintentional _________________ You go Bye Bye... |
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Willie Busserhimen Ville Supporter
Joined: 08 Jun 2005 Location: Cincinnati, OH Posts: 128
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Posted: Tue Jun 06, 2006 9:54 pm Post subject: |
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any chance in getting a 1.3 server to have ff? _________________ RIDE TEH WILLIE BUSS
Willie Busserhimen.v-V$ |
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