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Quickie Guide to DoD

 
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El Camaro
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Joined: 24 Nov 2001
Location: The Dirty Dirty South
Posts: 18

PostPosted: Sat Feb 23, 2002 2:45 am    Post subject: Reply with quote

Here's a rundown on stuff to know to jump on and play.

Key keys(heheh?):

Crouch=ctrl
Sprint=shift
Prone(laying down)=q
Throw down MG ammo=h
Voice binds=m,n,b

Combat:

Grenades are powerful devices. Save for a good opportunity. 3-5 shot bursts work best for automatic weapons. Remember, the weapons have recoil.Sounds around you are EXTREMELY important. Listen for footsteps. You have no body armor. This is WW2. Teamwork is key. Try to group up in twos and threes for the best results.

Maps:

Some are mission oriented(attack/defend) while others are CTF. On some maps, it takes two or three to cap a flag. Pay attention to the flag icons to see if your team needs help on a multi-flag.

Combat:

The weapons have recoil. Quick 3-5 shot bursts with automatic weapons do best for accuracy. Secondary fire(right mouse button) will deploy the bipods on machine guns and stab with the bayonet on the German Mauser.

Of course, nothing beats RTFM. This is just if you dl'ed and want to play in the next five minutes.
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Secret Agent Man
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Joined: 21 Oct 2001
Location: In a van down by the river
Posts: 739

PostPosted: Sat Feb 23, 2002 2:50 am    Post subject: Reply with quote

also when you see a nade coming at you either run or look at it and press e and throw it back. its sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo cool. but hurry and find it or your dead.

_________________
if you think thats a soldier behind you? think
agian, or my knife will be in your back.


aa, oshiete sensei-san
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