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clone rizzo Registered User
Joined: 08 Apr 2004
Posts: 106
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Posted: Wed May 19, 2004 11:00 am Post subject: dod 1.2 out tonight (wed may 19th) |
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http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=33231
check out the preview, good stuff
can't wait for THIS:
"In what's sure to become the most popular change of this version, the M1 Garand has been altered slightly. ..... The change lies in its accuracy, which has been boosted to just below the K98's level. Combine this with the optimised code which lends itself to more accurate hitboxes, and you know it's your fault when you miss a shot, not the game's. That kind of reliability hasn't been seen since beta 3.1, and it's damn good to see the gun on top form again."
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EvilGenius Ville Supporter
Joined: 09 Mar 2004
Posts: 394
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Posted: Wed May 19, 2004 11:54 am Post subject: |
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*Wipes drool off keyboard*
Can't wait to play. Can't wait, can't wait....
Can't wait. _________________ -EvilGenius V$^PK
John Doe wrote: | Normally I lock spam threads...but this one is still one page....I may check on it later...... |
You have to be a supporter to get it. |
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Viva La Resistance Registered User
Joined: 20 Jan 2004
Posts: 4
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Posted: Wed May 19, 2004 12:09 pm Post subject: |
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A lot of nice additions and changes. Finally they fixing the garand. But they still haven't fixed the spectator exploits.... I'd think that'd be more of a bigger concern. |
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The Nanite Server Admin
Joined: 26 Apr 2002 Location: lost Posts: 6606
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Posted: Wed May 19, 2004 12:23 pm Post subject: |
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Viva La Resistance wrote: | A lot of nice additions and changes. Finally they fixing the garand. But they still haven't fixed the spectator exploits.... I'd think that'd be more of a bigger concern. |
True, but you know how to get that taken care of... _________________
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Kahlan Amnell Queen of Spam
Joined: 20 Jan 2004 Location: work...ahhhhh Posts: 3424
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Posted: Wed May 19, 2004 12:25 pm Post subject: Re: dod 1.2 out tonight (wed may 19th) |
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clone rizzo wrote: | change lies in its accuracy, which has been boosted to just below the K98's level. Combine this with the optimised code which lends itself to more accurate hitboxes, and you know it's your fault when you miss a shot, not the game's. |
oh come on, it isn't my fault....wait, now you can see just how bad my aim is.... _________________
http://ctprofiles.net/799963 |
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Ten Registered User
Joined: 12 Feb 2004
Posts: 636
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Posted: Wed May 19, 2004 1:03 pm Post subject: |
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ME SO HAPPAY!!
From what I hear from the testers, 1.2 is the best DoD yet. Me can't wait for tonight. |
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omgshovelyouinthebutt? Registered User
Joined: 06 Jul 2003 Location: Outer Spayse Posts: 644
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Posted: Wed May 19, 2004 1:23 pm Post subject: |
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Ten Yard wrote: | ME SO HAPPAY!!
From what I hear from the testers, 1.2 is the best DoD yet. Me can't wait for tonight. |
you're as giddy as a school girl
All i can say is, don't go in the second story of the house on Flash, it will now become an even worse nade pit from every random fool running by.
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sgt stutter Server Admin
Joined: 12 Apr 2002 Location: Southern CA Guild: <eVa> & V$ Posts: 2866
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Posted: Wed May 19, 2004 1:25 pm Post subject: |
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Quote: | Donner's barbed wire no longer harms a player |
Thank god that was so
Good stuff can't wait _________________
click--><eVa>SuperGreg
R.I.P Trigger Happy |
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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Posted: Wed May 19, 2004 1:35 pm Post subject: |
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Awesome! Hopefully I can get into the servers when everyone starts playing again. Good thing I have reserved spots. _________________
The Official TVR Website
Fopp
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Ten Registered User
Joined: 12 Feb 2004
Posts: 636
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Posted: Wed May 19, 2004 1:48 pm Post subject: |
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I think what'll be most obvious is the lowered player perspective. This is what FuzzDad had to say about it:
FuzzDizzle wrote: | In the old days the "eyes" of the player were at chest level...you'd be standing up behind rubble and could not see over...but those on the other side could see your neck/head/helmet w/ease. Advantage: Attackers
It was then changed to be near the top of the head which meant you could be behind rubble or in a crater and see the enemy coming on but all they saw was the tippytop of your helmet. Advantage: Campers |
And there's about a trillion people on DoD.net right now too. |
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SilverOne Server Admin
Joined: 12 Aug 2001 Location: Harwood Heights, IL Posts: 1316
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Posted: Wed May 19, 2004 2:10 pm Post subject: |
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The servers will be updated asap when released.
I'll be watching through the night. When you see one of the Ville DoD servers go down.. its probably being updated. _________________
"STOP FLAPPIN' THE YAP AND WATCH THE LANGUAGE" ~Blue Ruler
"Silver is Cheezylicious" ~MErf |
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omgshovelyouinthebutt? Registered User
Joined: 06 Jul 2003 Location: Outer Spayse Posts: 644
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Posted: Wed May 19, 2004 2:11 pm Post subject: |
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8pm EST right? |
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Shovel me Silly Registered User
Joined: 01 Jan 2004 Location: Minnesota Clan: Pub-X Posts: 796
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Posted: Wed May 19, 2004 2:21 pm Post subject: |
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Woohoo!!! I just got a call saying I don't haqve to come in to work tonight. That means DOD all night long!!!! |
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Viva La Resistance Registered User
Joined: 20 Jan 2004
Posts: 4
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Posted: Wed May 19, 2004 2:55 pm Post subject: |
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Quote: | True, but you know how to get that taken care of... |
lol yes I do and I appreciate the work thats put into that. However wouldn't it be nice if they just couldn't do it
The improved garand may make the gun more useful than just bashing skulls in. ph34r the kung-fu-grip as wayne brady puts a garand's butt through a nazi's skull |
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fixthegarand Registered User
Joined: 25 Apr 2004
Posts: 108
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Posted: Wed May 19, 2004 4:09 pm Post subject: |
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I need a new name _________________ the garand is fixed... horrayzors! |
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