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DJ George Server Admin
Joined: 25 Mar 2003 Location: Where the music is loudest Posts: 1677
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Posted: Wed Apr 14, 2004 8:28 am Post subject: Release -Ns_Blackhawk_RC1 |
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I still do not have an internet connection to play, but I did get RC1 uploaded. so here it is -
http://www.clan-twhs.com/ns_blackhawk_rc1.zip
Report any bugs or errors here, if you do not report them, I will not fix them! I know about the onos movent problems with some halls, but I am not worried about that
[edit]Fixed for typo[/edit] _________________ http://www.barbertonrhps.com - The offical Website for Barberton's West Theater Rocky Horror Picture Show in Ohio
http://russellsoundlab.com - Disk Jockeys
Last edited by DJ George on Wed Apr 14, 2004 8:46 am; edited 1 time in total |
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DJ George Server Admin
Joined: 25 Mar 2003 Location: Where the music is loudest Posts: 1677
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Posted: Wed Apr 14, 2004 8:44 am Post subject: |
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I just got it uploaded to TVIII, so play it as much as you can! I will see you all as soon as I get my connection back at my computer _________________ http://www.barbertonrhps.com - The offical Website for Barberton's West Theater Rocky Horror Picture Show in Ohio
http://russellsoundlab.com - Disk Jockeys
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ShenTraX Server Admin
Joined: 12 Apr 2004 Location: Planning.... What:Steal Cobras Car Posts: 175
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Posted: Wed Apr 14, 2004 10:26 am Post subject: |
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got any Screens?
I'm at work, and cant test. _________________ Constie!
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Map listing:
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Jfet Zener Server Admin
Joined: 19 Feb 2003
Posts: 3353
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Posted: Wed Apr 14, 2004 10:52 am Post subject: |
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ok. so maybe i should get into this NS thing. people seem to love it. i need to try it. |
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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ShenTraX Server Admin
Joined: 12 Apr 2004 Location: Planning.... What:Steal Cobras Car Posts: 175
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Posted: Thu Apr 15, 2004 5:10 am Post subject: |
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gave it a run-through. I couldn't find anything worthy of a bug note. I did find a rather anoying thing though. Some of the vents have little lights sticking out in them, but shen traversed by a skulk, you can get hooked on them rather easy. I would suggest making texturelights part of the walls. I didn't test as JP, but think that it would hinder them also.
That big room with the alarm, and doors closing.... suck someone out into space? lol. _________________ Constie!
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Speaker's Xeno Registered User
Joined: 04 Oct 2003 Location: chaos Posts: 3307
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Posted: Thu Apr 15, 2004 8:04 am Post subject: |
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lol he found the the airlock _________________ [img]http://users.tvr-guild.org/speaker/speakersays.php[/img]
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Blown Registered User
Joined: 15 Dec 2001 Location: Medford Oregon Posts: 4172
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Posted: Thu Apr 15, 2004 2:35 pm Post subject: |
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GaladerieL wrote: | Speaker for the Dead wrote: | lol he found the the airlock | everybody seems to find that and guess who always goes out first . guess it's my way of contributing to the airlock test hehe |
rof, I did it I did it. weeee |
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JohnCarterofMars Registered User
Joined: 12 Aug 2001
Posts: 1113
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Posted: Thu Apr 22, 2004 7:03 pm Post subject: |
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I am aboot to turn it on and check it out BH... I saw you guys on it earlier today but I was @ work and had no way to play....
but I am going to play it in a minute if anyone else is interested... you know where to find it.
TVIII
_________________ JohnCarter, Warlord of Mars
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