FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
kool idea...maybe
Goto page Previous  1, 2, 3
 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The Ville.org Half-Life Gaming Community Forum Index -> Day of Defeat
View previous topic :: View next topic  
Author Message
rommel
Registered User


Joined: 04 Apr 2004

Posts: 36

PostPosted: Thu Apr 08, 2004 1:49 pm    Post subject: Reply with quote

NO NO, IT IS THE BEST!! :p
And thats the way it is going to be :p

If you need help with stipper 2 I can help...I know much about it since I used it alot back when I was a server admin making 1.3b maps work in 3.1 :p

I am zee MASTER BLASTER!!...ok maybe not so much
Back to top
View user's profile Send private message Send e-mail
Jfet Zener
Server Admin
Server Admin


Joined: 19 Feb 2003

Posts: 3353

PostPosted: Thu Apr 08, 2004 4:15 pm    Post subject: Reply with quote

Speaker for the Dead wrote:
one question though how would we still get the garand buttstock or the kar bayonet to still work if we tried rommels idea...just a thingy to think about(lost train of thought saw Spear music video and am watching it now and not looking at the keyboard while i type the sad part is i know where all the keeps are even though i am only typing wit 4 finger and taking my hands of the keyboard...... well im donnnnnnn holy shiet a monkey rooster...aka a C*CK that is munkey for bananas


whoa there buddy. wait till you have both hands free to type.
Back to top
View user's profile Send private message
rommel
Registered User


Joined: 04 Apr 2004

Posts: 36

PostPosted: Thu Apr 08, 2004 5:50 pm    Post subject: Reply with quote

if I remember correctly you can strip people of the ammo they have...
Back to top
View user's profile Send private message Send e-mail
Turbo!
Registered User


Joined: 05 Jan 2002
Location: Mt. Vernon, Wa Guild: TVR
Posts: 1395

PostPosted: Fri Apr 09, 2004 1:51 pm    Post subject: Reply with quote

rommel wrote:
if I remember correctly you can strip people of the ammo they have...


thats what i was thinking. you could just strip ppl of their main wepons and pistols, then just put some grands and stuff around with no ammo in them for them to pick up. or you could just strip their ammo period. either way.

btw, shush up speaker. lol
_________________


*Props to Mad-Hammer on the Sig*

R.I.P. Blue: Gone But Never Forgotten
Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
rommel
Registered User


Joined: 04 Apr 2004

Posts: 36

PostPosted: Fri Apr 09, 2004 1:54 pm    Post subject: Reply with quote

the ville has used stripper2 before hasn't it? I remember seeing a sprite added into the tfc maps back when i played tfc alot...
Back to top
View user's profile Send private message Send e-mail
Stevo
Ville Supporter
Ville Supporter


Joined: 08 Dec 2002
Location: Orange County Guild: TVR
Posts: 9514

PostPosted: Fri Apr 09, 2004 2:54 pm    Post subject: Reply with quote

I think they used admin mod for that. Or maybe they edited the maps.

If you take all the ammo, then you can't use garands or bayonets because it won't let you take out an empty gun.
_________________

The Official TVR Website

Fopp
Song of the Week
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
rommel
Registered User


Joined: 04 Apr 2004

Posts: 36

PostPosted: Fri Apr 09, 2004 3:50 pm    Post subject: Reply with quote

who need a garand and bay. when you got three rocket launchers many knives and what ever else...
Back to top
View user's profile Send private message Send e-mail
Stevo
Ville Supporter
Ville Supporter


Joined: 08 Dec 2002
Location: Orange County Guild: TVR
Posts: 9514

PostPosted: Fri Apr 09, 2004 4:10 pm    Post subject: Reply with quote

But most of the people would rather use them than knives. I like the garand butt more than the knife.
_________________

The Official TVR Website

Fopp
Song of the Week
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
Jfet Zener
Server Admin
Server Admin


Joined: 19 Feb 2003

Posts: 3353

PostPosted: Fri Apr 09, 2004 5:56 pm    Post subject: Reply with quote

Stevo wrote:
But most of the people would rather use them than knives. I like the garand butt more than the knife.


thats exactly the reason i havent put a knives only plugin on the server. i need to find a way to allow bayonettes and buttstock without allowing to shoot bullets.
Back to top
View user's profile Send private message
Turbo!
Registered User


Joined: 05 Jan 2002
Location: Mt. Vernon, Wa Guild: TVR
Posts: 1395

PostPosted: Fri Apr 09, 2004 8:19 pm    Post subject: Reply with quote

Stevo wrote:
I think they used admin mod for that. Or maybe they edited the maps.

If you take all the ammo, then you can't use garands or bayonets because it won't let you take out an empty gun.


im able to take out wea[oms when theyre out of ammo. i must be speshul
_________________


*Props to Mad-Hammer on the Sig*

R.I.P. Blue: Gone But Never Forgotten
Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
Stevo
Ville Supporter
Ville Supporter


Joined: 08 Dec 2002
Location: Orange County Guild: TVR
Posts: 9514

PostPosted: Fri Apr 09, 2004 8:22 pm    Post subject: Reply with quote

Oh really? I guess I've been playing too many other games. Or maybe I just never run out of ammo.
_________________

The Official TVR Website

Fopp
Song of the Week
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
Speaker's Xeno
Registered User


Joined: 04 Oct 2003
Location: chaos
Posts: 3307

PostPosted: Fri Apr 09, 2004 9:33 pm    Post subject: Reply with quote

Jfet Zener the Great wrote:
Speaker for the Dead wrote:
one question though how would we still get the garand buttstock or the kar bayonet to still work if we tried rommels idea...just a thingy to think about(lost train of thought saw Spear music video and am watching it now and not looking at the keyboard while i type the sad part is i know where all the keeps are even though i am only typing wit 4 finger and taking my hands of the keyboard...... well im donnnnnnn holy shiet a monkey rooster...aka a C*CK that is munkey for bananas


whoa there buddy. wait till you have both hands free to type.



i was using both hands the index and the middle finger where being used by BOTH hands although if they werent then i know wat they would be doing
_________________
[img]http://users.tvr-guild.org/speaker/speakersays.php[/img]

Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger
Kapusta
Registered User


Joined: 11 Jan 2004

Posts: 8

PostPosted: Sun Apr 11, 2004 9:46 pm    Post subject: Reply with quote

Its pure genius! and a lot of fun... but i cant play anyways... lol... have fun!
Back to top
View user's profile Send private message
OpTlk
Registered User


Joined: 27 Apr 2002
Location: San Diego, CA Guild:=US-V=
Posts: 2176

PostPosted: Sun Apr 11, 2004 10:58 pm    Post subject: Reply with quote

oh, this would be fun!

Jfet, you tried looking at amx_restrict list yet?? I dont know if it'll do anything since i can't try it myself, but i read that somewhere that it can restart weps n such. thats a start, then just figure out how to set the ammo for the garand and Kar to 1 bullet so it can be used for the bayo and buttstock(that way, worst case, if someone fires they only have one shot and then they can't use it again)

I think the easiest solution will be to wait for 1.2 and the release of the zooka/pshreck class and then just set the limits to 0 for all but the necessary classes.
_________________

http://www.myspace.com/pvallone
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The Ville.org Half-Life Gaming Community Forum Index -> Day of Defeat All times are GMT - 6 Hours
Goto page Previous  1, 2, 3
Page 3 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group