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Shovel me Silly Registered User
Joined: 01 Jan 2004 Location: Minnesota Clan: Pub-X Posts: 796
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Posted: Sat Feb 14, 2004 12:48 pm Post subject: How do you get a custom map to work? |
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I just downloaded the legoland2 map from here and I am just wondering where to put it so it will work in time for whackem night tomorrow. |
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[HALO]MasterChief Registered User
Joined: 10 Aug 2003 Location: Burninating all the people Posts: 2292
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Posted: Sat Feb 14, 2004 12:56 pm Post subject: |
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goes into email/dayofdefeat/dod/maps folder _________________
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Speaker's Xeno Registered User
Joined: 04 Oct 2003 Location: chaos Posts: 3307
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Posted: Sat Feb 14, 2004 1:03 pm Post subject: |
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[HALO]Master_Chief wrote: | goes into email/dayofdefeat/dod/maps folder |
ummm what happens when we dont have a maps folder... _________________ [img]http://users.tvr-guild.org/speaker/speakersays.php[/img]
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Shovel me Silly Registered User
Joined: 01 Jan 2004 Location: Minnesota Clan: Pub-X Posts: 796
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Posted: Sat Feb 14, 2004 1:07 pm Post subject: |
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I am pretty sure everything is where it should be, but when I click for a new game, should the map show up? Its not showing up when i click new game, i don't know if that is a problem. Thanks. |
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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Jfet Zener Server Admin
Joined: 19 Feb 2003
Posts: 3353
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Posted: Sat Feb 14, 2004 3:31 pm Post subject: |
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Stevo wrote: | Unzip it to your Day of Defeat/dod folder |
yeah. make sure you keep the directory structure intact. the zip file should have maps/ and possibly other folders in there, so they will be created if they dont exist already. |
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