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This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The Ville.org Half-Life Gaming Community Forum Index -> General Ramblings
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[NoClan]Lunt
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Joined: 12 Mar 2003
Location: Camping at a spot near you...
Posts: 367

PostPosted: Wed Jul 30, 2003 12:38 pm    Post subject: for the admins Reply with quote

HLDS Crash Exploit
Recently the security testing of Half Life's server code, big business for the major Game Server Providers around the world has led to the uncovering of an exploit that can be used by hackers to crash a server.

While Valve are currently working on a fix right now, it could be hours before this is released and filtered through to all servers, so be prepared for certain problems tonight.

This exploit drastically increases the cpu usage of the box in question, so affecting every server on the box, not just the one directly targetted.

Some GSPs are taking their servers down completely, others are password protecting theirs, while many are just trying to weather the storm as best they can. My advice to everyone tonight is to find some alternative form of entertainment if your favourite servers are being targetted.

DoDNetwork will of course keep you posted on any further developments.

just thought you would like to see this....not sure how this will affect the ville servers.....
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osiris
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Joined: 16 Jun 2002
Location: Tampa Fl. Guild:=US-V=
Posts: 1678

PostPosted: Wed Jul 30, 2003 2:32 pm    Post subject: Reply with quote

i use a program on my server called Oasis server monitor, it will auto start HLDS if it happens to crash so at most all this could do would be to disrupt gameplay... Passwording a poplar server would seem to me the best course of action...
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cobra
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Joined: 18 Apr 2002
Location: having fun with Loka and Tickles!
Posts: 6806

PostPosted: Wed Jul 30, 2003 2:47 pm    Post subject: Reply with quote

nanitefogs server crashed a couple of times today.
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cstone
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Joined: 19 Jul 2001
Location: N. Carolina
Posts: 388

PostPosted: Wed Jul 30, 2003 5:56 pm    Post subject: Reply with quote

From valve:
Quote:
We've put the x.1.1.1d beta release on our FTP site. Server admin should
update their servers to x.1.1.1d to protect against security exploits.


hopefully you server guys know the login info for Valve's ftp. here's the changelog:
Quote:
Changes/Additions:
------------------
- Added bot count to "details" server query reply.
- Flipped anti-DoS logic to check per user and then global rate limits.
Changed it so users exceeding personal rates don't add into the global rate
calculations.
- Performed optimizations on engine to improve performance.
- Linux: Added "-pidfile <filename>" argument to hlds to get it to write the
pid of the dedicated server process to the file specified.
- Linux: Improved "-debug" command to look for core.<pid> files.
- Linux: hlds echoes to the controlling tty rather than stdout (solves
redirecting output no longer showing key presses).
- HLTV: Changed "status" output, more info displayed.
- HLTV: Added cvar "maxloss", default 0.05, if packet loss exceeds this
threshold, new spectators are rejected.
- HLTV: Zero delay possible for direct broadcasts without game buffering
("delay 0").

Bug Fixes:
----------
- Fixed format string crash bug in logging.
- Fixed infinite loop due to malformed infostring.
- HLTV: Fixed system timer problem.
- HLTV: Fixed missing end in HLTV demos.
- HLTV: Fixed missing director commands with "playdemo" in HLTV console.
- HLTV: Fixed MAX_OSPATH.

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ProudWhiteTrash
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Joined: 02 Nov 2001
Location: Ask Your Mom......
Posts: 1048

PostPosted: Wed Jul 30, 2003 9:48 pm    Post subject: Reply with quote

server: ftp.valvesoftware.com
user: hlserver
password: hlserver
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