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Blue Ruler Server Admin
Joined: 28 Aug 2001 Location: Abbotsford,BC,Canada Guild: US-V & Ville $upporter Posts: 3979
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Posted: Sun Mar 30, 2003 1:00 pm Post subject: Demos, making and viewing |
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I will try to take this step by step. If I screw up someone let me know please.
Now you want to make a demo and this is the starting point.
1: in console type record and then whatever name you want to call it
ie: record blueruler note space between record and blue
2: to stop recording simply type stop in console
hint do not make demo to long. It is of utmost importance that you do type stop in console since I believe that your demo will be corrupted if you do not.
You have recorded the demo and stopped it. Record another one so you have backup just in case.
Ok now you have the demo recorded, now you have to find it.
3: go into your desktop or whatever and open My Computer and into drive [C:]
4: open sierra folder
5: open half-life folder
6: depending on the game you were playing open that folder ie: tfc, dod or ns
7: look for your demo
8: right click on demo and unzip it, I use winrar its much easier than winzip at least I think so.
9: Ok now its unzipped so go back to your desktop and click on your tfc, dod, ns desktop icon
10: when it opens the top option should be console, click on it and type in console the playdemo blueruler, playdemo is one word and space between demo and blue
11: there will be a slight delay and the demo will play for you or at least it should.
Good-Luck |
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Chen Kenichi Registered User
Joined: 15 Dec 2001 Location: DFW Posts: 1136
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Posted: Sun Mar 30, 2003 1:14 pm Post subject: |
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I don't think demos corrupt if you don't stop them. By simply exiting out of the game the demo will end. Demos corrupt when they overwrite demos of the same name that were recorded on a different map.
I wouldn't worry about recording a backup. It's not worth the trouble. I've never had a demo corrupt on me, and I've made hundreds.
The demos shouldn't be zipped when you record them. If you download a demo, then you have to unzip it.
I wouldn't use playdemo when watching one. The command viewdemo is much better. It allows you to rewind, pause, and fastforward though the demo. Plus the playback quality is better. I believe there is a viewdemo patch out that prevents demos from ending too early in viewdemo mode. _________________
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OpTlk Registered User
Joined: 27 Apr 2002 Location: San Diego, CA Guild:=US-V= Posts: 2176
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Posted: Sun Mar 30, 2003 1:19 pm Post subject: |
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Thanks for the tips Blue...follow thoughs and you should have a working demo! If I might add one or two things.
Addon to step #1
If you ever encounter the problem of the demo saying it was recorded on the wrong map, type retry in console before typing record demoname.
Alternative to step #10
You can also use an seperate program like Geekplay to view your demos. Follow the same steps as before, but after unzipping to desired folder, run Geekplay and its pretty self-explantory from there. _________________
http://www.myspace.com/pvallone |
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Bright Red Nipples Registered User
Joined: 26 Mar 2002 Location: at work :s Posts: 7684
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Posted: Sun Mar 30, 2003 2:23 pm Post subject: |
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Chen Kenichi wrote: | I don't think demos corrupt if you don't stop them. By simply exiting out of the game the demo will end. Demos corrupt when they overwrite demos of the same name that were recorded on a different map. |
I have had demos get corrupted because of this. Also you want to make sure you end the demo before recording another one. Common sense tells you, duh, but this will also corrupt a demo as well.
As for the view demo, good tip. I actually didn't know this. Thx for the heads up. Great post BR _________________
God Bless You Blue Ruler |
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