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Vulcan
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Joined: 29 Dec 2001

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PostPosted: Sat Mar 29, 2003 7:23 pm    Post subject: Sparkies Reply with quote

I have seen it in many games where many people are running sparkies. I don't mind the program itself. The main problem I have with it is that everyone has all of the chat stuff turned on and it is spamming the chat with messages like, I killed so and so, I am so and so class(every time you die), there is so and so time left. These messages are good for league matches, but I don't believe most of them have a place for pub servers. All I ask is that people turn off most of the chat features, so those of us trying to read the chat to find out info that is of pertenance to the moment can know.
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Lin Sivvi Defiant Hero
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PostPosted: Sat Mar 29, 2003 7:31 pm    Post subject: Reply with quote

OMG OMG OMG I killed an SG! (not like you won't see the death message) at an unknown location and I have -1H/35A!!! you almost care!!!!!!!!!!!!!!!!!!!!
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Vulcan
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PostPosted: Sat Mar 29, 2003 7:40 pm    Post subject: Reply with quote

Ok, I maybe over stated what I was asking. I was more meaning the useless things like saying what class you are(after you have already done so numerous times), or have the server saying that there is 5 minutes left to play. Knowing that an sg is down at a location is something that should be done. That is useful knowledge.

But then again, sgs are always going down.
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MikeRotch
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PostPosted: Sat Mar 29, 2003 7:53 pm    Post subject: Reply with quote

You're right, it does spam the chat if you leave all of those on. Pretty much the only automessages that are useful on a pub is dropping flag, killed sg and maybe timeleft. The "i killed yada" and "i died" ones can get annoying.
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Chan
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PostPosted: Sat Mar 29, 2003 8:39 pm    Post subject: Reply with quote

Sparky got really annoying. WAY too much chat.
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JTHM
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PostPosted: Sat Mar 29, 2003 8:55 pm    Post subject: Reply with quote

WAY too much useful information being spammed into chat, i mean ffs
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Vulcan
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PostPosted: Sat Mar 29, 2003 9:02 pm    Post subject: Reply with quote

JTHM wrote:
WAY too much useful information being spammed into chat, i mean ffs


Most of the info being spamed isn't useful. I don't need to be told who you just killed, I can look in the corner of my screen if I really cared.
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Gamepro65
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PostPosted: Sat Mar 29, 2003 9:22 pm    Post subject: Reply with quote

lol borg u beat me to saying this i was about to post about this and it really is stupid, i mean if u are useing it keep it to yourself we dont need to know when where and how u died just look at the death mesages so if yall could plz keep them to a minimum
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Vulcan
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PostPosted: Sat Mar 29, 2003 9:26 pm    Post subject: Reply with quote

I think some guidelines are going to be needed to be made so everyone can enjoy the game, but also keep the communication that this can provide to a maximum.

Some that I think are ok:
SG location/destruction
Time left(but only one person)
where you drop the flag
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Gamepro65
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PostPosted: Sat Mar 29, 2003 9:30 pm    Post subject: Reply with quote

anyone know if i download the foxbot area files from the foxbot site that it would have the thing change from unknown on custom maps?

or is it some other thing that does that im pritty sure its a foxbot area file can someone help me with this so i can go about fixin it?
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FragFailure
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PostPosted: Sat Mar 29, 2003 9:34 pm    Post subject: Reply with quote

Here's a list of triggers that comes with the config. The ones with the X in front of are the ones I use. The other ones are spammy. I think annoucing the timeleft in the round is cool. Gives everyone an idea what's left. As you can tell there are a lot of them I do not use.


////////////////
// Triggers //
////////////////

// run everytime you spawn
alias "btrigger_spawn" "tf_weapon_supershotgun"

// run everytime you die
alias "btrigger_die" "say_team [%c] i died, out of position: %l"

// run everytime you kill
alias "btrigger_kill" "say_team [%c] killed %en (%ec): %l"

// run everytime you connect to an irc server
alias "btrigger_irc_connect" "./join #sparky;"

// run everytime enemy caps your flag
alias "btrigger_enemycap" "./say omg those bastards capped on us!"

// run everytime your team caps flag
alias "btrigger_teamcap" "./say we capped on \'em, wooo!"

X// run everytime you drop the flag
alias "btrigger_youdropflag" "say_team [%c] dropping flag (%l|%hh|%aa)"

X// run everytime someone types timeleft in say_team
alias "btrigger_timeleft" "say_team %t left in the round, omgz!1 [sparky]"

// run everytime the round ends
alias "btrigger_endofround" "say GG; stop; bregisterwonids"

X// run when you own some newb enemy sentry gun
alias "btrigger_killsg" "say_team [%c] sg down (%l|%hh|%aa)"

// run when you commit hari-kari
alias "btrigger_suicide" "say_team [%c] i suicided... argh. (%l)"

X// run when you kill a flag carrier
alias "btrigger_youkillflagcarrier" "say_team [%c] killed flag-carrier %en (%ec) (%l|%hh|%aa)"

X// run when you pick up a flag
alias "btrigger_yougotflag" "say_team [%c] i got the flag!! (%l|%hh|%aa)"
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Vulcan
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PostPosted: Sat Mar 29, 2003 9:35 pm    Post subject: Reply with quote

Gamepro65 wrote:
anyone know if i download the foxbot area files from the foxbot site that it would have the thing change from unknown on custom maps?

or is it some other thing that does that im pritty sure its a foxbot area file can someone help me with this so i can go about fixin it?


I don't know if this is on all maps or not, but on acropolis2, it says that the location file is not a vaild location file for that map.
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Stevo
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PostPosted: Sat Mar 29, 2003 9:45 pm    Post subject: Reply with quote

Sorry about that, I thought it might get a little too much. I got rid of the useless ones. I will keep the ones that will be useful in game.

btw, why do you keep calling it Sparkies when there is only one Sparky? And shouldn't this be in the complaint dept?
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Last edited by Stevo on Sat Mar 29, 2003 9:51 pm; edited 1 time in total
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Bada Bing
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PostPosted: Sat Mar 29, 2003 9:48 pm    Post subject: Re: Sparkies Reply with quote

Borg wrote:
I have seen it in many games where many people are running sparkies. I don't mind the program itself. The main problem I have with it is that everyone has all of the chat stuff turned on and it is spamming the chat with messages like, I killed so and so, I am so and so class(every time you die), there is so and so time left. These messages are good for league matches, but I don't believe most of them have a place for pub servers. All I ask is that people turn off most of the chat features, so those of us trying to read the chat to find out info that is of pertenance to the moment can know.


I totally agree the I killed so and so and I died so and so should only be used for matches otherwise its downright annoying spam
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Bada Bing
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PostPosted: Sat Mar 29, 2003 9:51 pm    Post subject: Reply with quote

JTHM wrote:
WAY too much useful information being spammed into chat, i mean ffs


// enable scores display
bscores

// enable laser status display
blaserstatus

// enable flag status display
bflagstatus

// enable commandpoint display
bcommandpoint

// set logging level to 0
bloglevel 0

// run everytime the round ends
alias "btrigger_endofround" "say gg"

// run when you own some newb enemy sentry gun
alias "btrigger_killsg" "say_team Sentry Gun down %l"

// run when you pick up a flag
alias "btrigger_yougotflag" "say_team i have the flag %l"

// run everytime you drop the flag
alias "btrigger_youdropflag" "say_team dropping flag %l"

//run when a sg kills you
alias btrigger_diesg "say_team Sentry Gun up %l"

Those are all useful the other ones I killed so and so and I died blah blah are spam at its worst
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