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Vulcan Registered User
Joined: 29 Dec 2001
Posts: 2773
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Posted: Sat Mar 29, 2003 3:35 pm Post subject: TV1 woes |
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I know that I am not the only one who is having this problem. While playing on TV1, at certain points, I get a ton of packet loss and my choke goes up. _________________ I need to make a sig, but I don't have the time. Maybe I will eventually. |
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[njk]Nopeace4u-DBD Registered User
Joined: 15 Aug 2001 Location: New Jersey Posts: 671
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Posted: Sat Mar 29, 2003 5:27 pm Post subject: |
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ur not the only one, %100 choke when i play on a full avanti. _________________ Death Before Dishonor :: Semper Fi :: 1st Marine Division 3rd Tracks Bravo Co. |
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Dann0 Server Admin
Joined: 13 Jan 2002 Location: Living in Merfs Closet Posts: 493
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Posted: Sat Mar 29, 2003 6:30 pm Post subject: |
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Guys heres an explanation of choke that should help... It is a client side problem, there is no setting on the server that can magically change it.. its either cl_updaterate or cl_cmdrate that will screw you up everytime. Or it is your route to the server itself.
Pulled from unitedadmins
Quote: | Choke happens when the server would like to send data to a client but it cannot because the client is not yet ready for more data (based on the client's "rate" setting or the server's sv_maxrate). Some things are obvious causes for choke, such as the client's rate simply being too low for the number of players on a server. Other things might not be so obvious, such as a client raising their cl_updaterate value too high. |
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