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Potato-VS- Registered User
Joined: 16 Jul 2002 Location: Ontario Canada Posts: 1562
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Posted: Tue Mar 04, 2003 7:14 pm Post subject: Strange Compiling Error |
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Okay, I get this when I compile my C++ OpenGL coding and when I compile my MP3 Player... Its strange I haven't included it anywhere in my project but it comes up...
LINK : fatal error LNK1104: cannot open file "nafxcwd.lib"
Ive never heard of it, and I have no idea what it is...
Anyone know how to fix it?
Thanks,
<TVB>Potato-thh- |
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Blue Ruler Server Admin
Joined: 28 Aug 2001 Location: Abbotsford,BC,Canada Guild: US-V & Ville $upporter Posts: 3979
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Potato-VS- Registered User
Joined: 16 Jul 2002 Location: Ontario Canada Posts: 1562
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Posted: Tue Mar 04, 2003 7:57 pm Post subject: |
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Hmm I haven't made it in MFC though... Its a pure MSVC++ 6.0 workspace...
<TVB>Potato-thh- |
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Warhammer Server Admin
Joined: 12 Aug 2001 Location: Atlantuh, Jawjuh Posts: 1226
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Posted: Tue Mar 04, 2003 9:08 pm Post subject: |
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I'm not a windows developer by trade, but I thought the Microsoft Foundation Classes (MFC) are embedded into everything that is developed using the standard windows GUI API's. It sounds to me like you have an option selected to generate your executable with a full symbol table and debug symbols, and it can't find the right library to link against for the MFC debug library. Just a guess. _________________ Support wildlife. Throw a party! |
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Potato-VS- Registered User
Joined: 16 Jul 2002 Location: Ontario Canada Posts: 1562
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Posted: Wed Mar 05, 2003 3:15 pm Post subject: |
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Makes sense... How would I fix that though?
<TVB>Potato-thh- |
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Lin Sivvi Defiant Hero Registered User
Joined: 17 Jan 2002 Location: Some small boring city Posts: 1205
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Posted: Wed Mar 05, 2003 4:28 pm Post subject: |
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Warhammer, not exactly, mfc is totally different then the vc++ runtimes which are included in everything compiled whether implicitly or linked. Either way go into your project settings and for the linker tab look for that in the library textbox and remove it. It shouldn't be there. |
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