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Lin Sivvi Defiant Hero Registered User
Joined: 17 Jan 2002 Location: Some small boring city Posts: 1205
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Posted: Sat Feb 01, 2003 11:11 am Post subject: omg lag problems fixed! |
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cl_lb 0 wtf! Yay now that it's set to 1 I can accually hit stuff |
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Replica Server Admin
Joined: 01 Jul 2002 Location: i'm a loner dottie, a rebel! Posts: 6144
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Posted: Sat Feb 01, 2003 11:12 am Post subject: |
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and that is? _________________ |
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PondScm007 Registered User
Joined: 13 Oct 2002 Location: central nj Posts: 963
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Posted: Sat Feb 01, 2003 11:25 am Post subject: |
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haha n1 _________________ my pic host-age died!
BR, yo |
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Lin Sivvi Defiant Hero Registered User
Joined: 17 Jan 2002 Location: Some small boring city Posts: 1205
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Posted: Sat Feb 01, 2003 11:29 am Post subject: |
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I don't know exactly what it does but it toggles between server side and client side attributes. cl_lw 0/1 has the most effects. when cl_lw is at 0(server side) the server tell you where your aim is based on your mouse movement (as opposed to hl calculating your aim clientside based on mouse movement) which makes your aim lag behind and is really apparent with sniper dots/tracers. lb has to be something with shooting because my shots have always lagged a while after I clicked. I guess I now know why. |
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hoaxie Registered User
Joined: 16 Dec 2001 Location: Florida Posts: 4471
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Posted: Sat Feb 01, 2003 11:32 am Post subject: |
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You killed me plenty with lag... this is really gonna sux0rz! _________________
LONG LIVE THE 'VILLE! |
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Dominator Registered User
Joined: 18 Apr 2002 Location: Unknown Posts: 411
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Posted: Sat Feb 01, 2003 12:11 pm Post subject: |
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LoL hoax.
I think the lag was just an excuse for him sucking so much! BAHAHAH just kidding Lin! _________________
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