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BobtheBum Registered User
Joined: 25 Nov 2002 Location: PA Posts: 5
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Posted: Wed Dec 04, 2002 9:04 am Post subject: Map design |
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im looking forward to me and jack finishing our new map for Halflife. we want to know how you'd go about making teams specific doors, constructing ramps and slopes and how to make team flags. also we're not every good with entities, so any help would be VERY useful. getting our base doors to line up is our main problem. any information would be helpful. thanks
bob _________________ Bobbus*the*Bummus |
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Hamese Server Admin
Joined: 04 Sep 2001 Location: Houston, TX Guild: US-V Posts: 1404
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Posted: Wed Dec 04, 2002 9:27 am Post subject: |
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Here is a very useful link if you dont already have it.
http://tf.valve-erc.com/
It has some good tutorials that will walk you through making doors, flags, cap points, det points, etc.
Also, when I was learning how to do all that stuff, I learned by opening an exsisting map (.bsp) file and jsut looking at it. I learned how to make flags, and cap points that way.
Good luck with it, because it isn't the easiest thing in the world. _________________
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Dahak Registered User
Joined: 10 Feb 2002 Location: Rochester, NY and Windsor, CT Posts: 923
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