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Map Demo Version
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Potato-VS-
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Joined: 16 Jul 2002
Location: Ontario Canada
Posts: 1562

PostPosted: Sat Aug 10, 2002 7:14 pm    Post subject: Map Demo Version Reply with quote

At long last the Demo Version of Potato's Map is available!

To download the map go to: http://www.freewebz.com/renagadesoldiers/downloads.html.

Just place it in your C:\Sierra\half-Life\TFC\Maps folder and your done! I haven't added any flag or anything since this is a demo version. You can try it out on your own comp, or maybe someone will be nice enough to add it to a ville server . Either is fine with me. Tell me what you think, I know that there are some wierd things in the map. I have to fix these errors (there are few as far as I know), add a sky and add a flag/command point(s)/key.

Tell Poato what you think! Potato must know inorder to make the map better!

Thanks,
[RS]Potato-VS-
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-=ITS=-GaladerieL[Vegas]
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Joined: 14 Jul 2002
Location: ~ Phoenix Bound ~
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PostPosted: Sat Aug 10, 2002 7:30 pm    Post subject: Reply with quote

i will wait and see what is done with the map when u are fully finished with it!! and good luck on puting the flag and other enties in the map

you take care now and have a great weekend [RS]Potato-VS-
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Potato-VS-
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PostPosted: Sat Aug 10, 2002 7:37 pm    Post subject: Reply with quote

I want to figure out how to add the sky box first... You have a good weekend too.

[RS]Potato-VS-
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-=ITS=-GaladerieL[Vegas]
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PostPosted: Sat Aug 10, 2002 7:48 pm    Post subject: Reply with quote

ok and thxs for the great weekend wishes and it be when the map is completely finished and ready for fun and stuff!!
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Violent Pacifist
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Joined: 29 Dec 2001
Location: Ft. Worth, TX
Posts: 1776

PostPosted: Sat Aug 10, 2002 8:48 pm    Post subject: Reply with quote

AllocBlock: full

Everytime I try and run it, I get the above error. Yes, I can run other maps, so it's not my game or anything.

Sorry to say potato, but I think you got a little more to work out besides the sky and flag
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The Nanite
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Joined: 26 Apr 2002
Location: lost
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PostPosted: Sat Aug 10, 2002 9:04 pm    Post subject: Reply with quote

Two things Tater

1. It only downloaded at 4.15kb a second, WTF?

2. Got the same error as VP

Can't wait to see it when you get it fixed.
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bobins
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Joined: 09 May 2002
Location: UK, England Guild: CoN.FuSeD
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PostPosted: Sat Aug 10, 2002 9:56 pm    Post subject: Reply with quote

well i started a lan game and the map loaded up n i ran around it for a while... i duno what error u 2 are on about butit ran on my comp


it looks good

the only thing i noticed was the obstices somtimes fanished... they were their but couldnt be seen.... untill you bumped into them that is
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-=ITS=-GaladerieL[Vegas]
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PostPosted: Sat Aug 10, 2002 10:47 pm    Post subject: Reply with quote

that is why i myself told him that i am waiting for the complete map to be finished!! and it good to get these veiws out in the open while he still can ..

i wish u lots of luckk in the next few weeks on your map making and pm when its ready to be played or downkloaded potatoe
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Potato-VS-
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PostPosted: Sun Aug 11, 2002 8:34 am    Post subject: Reply with quote

For the slow dling it is because of my webhost. They really suck with dls. For the errors my friend doesn't get it when he runs it. It might be that not all the parts of the file are there, I don't know. For the vanishing obsticles I have no idea why this occurs. It happens with me aswell. I am probably going to redo those obsticles.

I will try to fix most of the problems that occur. I will have an updated version asap.

[RS]Potato-VS-
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-=ITS=-GaladerieL[Vegas]
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PostPosted: Sun Aug 11, 2002 8:40 am    Post subject: Reply with quote

Sounds really good potatoe and greetings to u this fine sunday morning
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cobra
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Joined: 18 Apr 2002
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PostPosted: Sun Aug 11, 2002 8:59 am    Post subject: Reply with quote

I played it and it looks just great. The only problem i had was that the doors and all the other stuff diapeared into nothing until you walk into them.

For the rest the map look great, i can't wait to play it.

nice job
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Potato-VS-
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PostPosted: Sun Aug 11, 2002 6:10 pm    Post subject: Reply with quote

I think its the entities that I assign to the doors etc. I might add respawn lazers instead of the doors. I don't really know. It would be better for keeping unwanted visitors out. I will make a demo version with these maybe.

[RS]Potato-VS-
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ProudWhiteTrash
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Joined: 02 Nov 2001
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PostPosted: Sun Aug 11, 2002 8:47 pm    Post subject: Reply with quote

Potato,

If you zipped that file it might help with the B/W issues
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Potato-VS-
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PostPosted: Mon Aug 12, 2002 8:14 am    Post subject: Reply with quote

Ok, I will try zipping it today. Never thought of that before. I will include a readme file for how i got it to work in TFC for me.

[RS]Potato-VS-
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-=ITS=-GaladerieL[Vegas]
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PostPosted: Mon Aug 12, 2002 8:43 am    Post subject: Reply with quote

yes i couldn't agree more with shaft winzip program is great to have for putting in your map files
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