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TV 5 Map Rotation????
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[njk]Nopeace4u-DBD
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PostPosted: Tue Jun 18, 2002 6:53 pm    Post subject: TV 5 Map Rotation???? Reply with quote

Ok people of The Ville, give me some hints on what you guys would like to see TV 5's map rotation be.
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Ameanman
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Joined: 02 Jun 2002
Location: Orange County, CA
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PostPosted: Tue Jun 18, 2002 6:56 pm    Post subject: Reply with quote

First off,
How many maps?

Some maps id like to see:

Acropolis2
Vidars2
Well
Flagrun

....and other CTF maps
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Thom Yorke Obliterator
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PostPosted: Tue Jun 18, 2002 6:58 pm    Post subject: Reply with quote

Just make sure that Assblaster is in there somewhere.

Crossover2 is always sweet.

Warpath is a crowd favorite. It's always full on III. #Cussing out
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Goldom
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PostPosted: Tue Jun 18, 2002 6:58 pm    Post subject: Reply with quote

dont suppose theres any chance for NTF..?
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ToRaK
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PostPosted: Tue Jun 18, 2002 7:07 pm    Post subject: Reply with quote

I think NTF has an uber 1337 feature that allows you to conc yourself all the time. Think of the possibilities...
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Blown
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PostPosted: Tue Jun 18, 2002 7:10 pm    Post subject: Reply with quote

Acropolis2, Warpath, Openfire, Vidar2
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Lin Sivvi Defiant Hero
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PostPosted: Tue Jun 18, 2002 7:17 pm    Post subject: Reply with quote

mulch_trench and monkey_l
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Computer
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PostPosted: Tue Jun 18, 2002 7:22 pm    Post subject: Reply with quote

Openfire_l/Munkey_l/Stowaway_l - just one of these would be good
Crossover2/Casbah/Well - one of these
Avanti/Acropolis2 - I'm trying to be agreeable
Warpath/Flagrun - is it obvious

[/b]
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QuasiModo
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PostPosted: Tue Jun 18, 2002 8:10 pm    Post subject: Reply with quote

The ville is missing a neo server...you could run it on some maps but not all...I hope you have class limits that match the map/neo...I hope there is no more than 2 of any class...
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Brujah
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PostPosted: Tue Jun 18, 2002 8:45 pm    Post subject: Reply with quote

I'd love to see nuclear pop up somewhere... but I don't think it'll happen anytime soon.. I also would love to see flagcontrol3 come back to a server... that map is about as sweet as murderball >:]
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Snaggletooth
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PostPosted: Tue Jun 18, 2002 9:18 pm    Post subject: Reply with quote

monkey_l
mulch_trench
flagrun
acropolis2
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DaKon
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PostPosted: Tue Jun 18, 2002 9:21 pm    Post subject: Reply with quote

Anything good that is not on other Ville server rotations. We need some variety here boys. And dont have a map vote option. Leave it up to you admins to pick a good map. If I get voted into another game of tayconc on ville 6 with 20 plyers I will turn the medkit on my self and type kill.

<TVB>DK
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rAT bOY
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Joined: 25 Sep 2001
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PostPosted: Tue Jun 18, 2002 10:00 pm    Post subject: Reply with quote

I say we keep the old rotation: monkey_l, stowaway_l, and openfire_l. And maybe add mulch_trench, shutdown2, bases_r2.
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ToRaK
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PostPosted: Tue Jun 18, 2002 10:09 pm    Post subject: Reply with quote

You need to throw to both sides of the plate. By this I mean include Valve standard maps as well as league/advanced maps. This is the reason that your server traffic is low, you're running maps which not enough players wish to play. Now, you will get some devoted Villians with the occasional advanced pubber, but if you add more standard maps you will be able to build a fan base and have good halfway full games on these more advanced maps...

Just meh 2 cents.
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Computer
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PostPosted: Tue Jun 18, 2002 10:14 pm    Post subject: Reply with quote

I do have to say that i agree whole heartedly with Torak on this issue. I believe by combining the standard maps with the league style maps you will get traffic coming from both the average public roamer in addition to the travel clansmen seeking a decent pub that runs league maps.

I wouldn't anticipate that llama traffic would be very high when running the custom ctf maps, motly b/c llama's simply won't have the maps.

I also agree on the no map vote. And don't ruin your beautiful server with Neo whatever you do.
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