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for those who asked about that comm script

 
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Dahak
Registered User


Joined: 10 Feb 2002
Location: Rochester, NY and Windsor, CT
Posts: 923

PostPosted: Tue Apr 23, 2002 2:49 pm    Post subject: Reply with quote

copied from elsewhere:

Custom COMM Script
Create 2 new cfgs...one named say.cfg and the other named say_team.cfg

say.cfg
-------
messagemode "say stuffyouwantbeforethequot
eshere"

say_team.cfg
------------
messagemode "say_team stuffyouwantbeforethequot
eshere"

Then bind y "exec say.cfg" and bind u "exec say_team.cfg"


You can also make it so that when you Change classes it will say that class in your say_team... This gets a little messy but here it goes...

Create a new folder in your tfc directory and name it talk. Then create a new cfg for each class scout.cfg, sniper.cfg, soldier.cfg, demo.cfg, medic.cfg, hwg.cfg, pyro.cfg, spy.cfg, and engi.cfg.

scout.cfg
---------
messagemode "say_team [Scout] %h %a"

sniper.cfg
----------
messagemode "say_team [Sniper] %h %a"

soldier.cfg
-----------
messagemode "say_team [Soldier] %h %a"

demo.cfg
--------
messagemode "say_team [Demo] %h %a"

medic.cfg
---------
messagemode "say_team [Medic] %h %a"

hwg.cfg
-------
messagemode "say_team [HWGuy] %h %a"

pyro.cfg
--------
messagemode "say_team [Pyro] %h %a"

spy.cfg
-------
messagemode "say_team [Spy] %h %a"

engi.cfg
--------
messagemode "say_team [Engi] %h %a"

Now that you have done all that. Go into your classes configs in your tfc directory and put in for each class
bind u "exec talkclasshere.cfg" and vwalla you have yourself a spiffy comm script =). I would write another comm script out but this should be enoguh for now...
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