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Can you blow a granade on you're own?
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[ A.I ] Doomday
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Joined: 12 Feb 2002

Posts: 6

PostPosted: Tue Mar 12, 2002 6:38 am    Post subject: Reply with quote

I was playing in TV5 and I saw alot of people that was able to blow the granade before the "three bips" where over, what I meen is that, they throw the granade and just after they released it they whera able to blow it, how is this possible? Always when I throw a granade it keeps roling away from the "ememy" and it blows not even close to him, and also they have tome to run away from it when they see it comming! Is it possible to blow the granade before the "biip's" are over? if yes, how, and can all the guy's do it? or is it a bug?
Please answer, because it's starting to get enoing!
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EagleEyes
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Joined: 30 Nov 2001
Location: San Diego
Posts: 435

PostPosted: Tue Mar 12, 2002 6:50 am    Post subject: Reply with quote

It's called 'Priming' a grenade. By this I mean you hold down your grenade button until you are ready to release. Usually right when the 3 beeps are up.
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ROOFCUTTER
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Joined: 12 Aug 2001
Location: =USV=
Posts: 9271

PostPosted: Tue Mar 12, 2002 7:30 am    Post subject: Reply with quote

This is the place for you! A whole thread on gernade priming. you will be an expert after reading this! Just ckick anywhere
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QuasiModo
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Joined: 02 Jan 2002
Location: Western North Carolina
Posts: 247

PostPosted: Tue Mar 12, 2002 8:34 am    Post subject: Reply with quote

Send me $30.00 and I will send you the special program to shorten you grenade timer to 1 beep...
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DukeNukem
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Joined: 18 Sep 2001
Location: Dallas, TX
Posts: 1112

PostPosted: Tue Mar 12, 2002 9:52 am    Post subject: Reply with quote

Qausi I believe that would be considered cheating around here!!!!!

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I STINK, therefore I SPAM!
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Snaggletooth
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PostPosted: Tue Mar 12, 2002 10:02 am    Post subject: Reply with quote

Yeah, you shoulda asked for more money, you're getting cheated out of quality programming.
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FingerDemon
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Joined: 24 Aug 2001
Location: Virginia
Posts: 551

PostPosted: Tue Mar 12, 2002 10:21 am    Post subject: Reply with quote

To anyone interested, I think I can write a script to go even shorter than Quasi's one second. Now, you won't even have to throw them. AND, I can undercut his prices.. $25.00.

Disclaimer: Neither <TVB>FingerDemon, nor <TVB>FingerDemon Scripts LTD., bear any responsibility for any virtual injuries sustained in the use of his unique "instant" Grenade detonator. Patent Pending.

<TVB>FingerDemon-VS

P.S. I'm just being a wise-ass, but don't think I am making fun of you Doomday, I took a long time to start grenade priming. I'm still not that great at it and I have been playing for a couple of years.
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[ This Message was edited by: FingerDemon on 2002-03-12 10:23 ]
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ToRaK
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Joined: 08 Feb 2002
Location: North Carolina
Posts: 1105

PostPosted: Tue Mar 12, 2002 10:41 am    Post subject: Reply with quote

Hehe, very funny Quasi! LoL! Where do I send my money? Looking forward to getting some instanades. Hehe.

ToRaK
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OSU Snipe Shocker
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Joined: 11 Nov 2001
Location: Columbus Rock City
Posts: 795

PostPosted: Tue Mar 12, 2002 11:10 am    Post subject: Reply with quote

Yeah, I think there is a big difference between Knowing HOW to prime a nade, and being GOOD at it. I am SLOWLY getting better at the priming, but find it dificult to hold oon to a nade that long

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I WAS (back in august of 02) just better than you, thats all.

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QuasiModo
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Joined: 02 Jan 2002
Location: Western North Carolina
Posts: 247

PostPosted: Tue Mar 12, 2002 11:48 am    Post subject: Reply with quote

I was just being a smart ass also Eagle had already answer his question...but send me $20.00 and I will discuss it further with you...
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Bada Bing
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Joined: 17 Sep 2001
Location: Pioneer,Ca. Guild:-TPF-
Posts: 3054

PostPosted: Tue Mar 12, 2002 12:41 pm    Post subject: Reply with quote

Haha OSU if you tried something other than a little punk sissy sniper j/k you might get better at throwing primed nades

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[ This Message was edited by: Bada Bing on 2002-03-13 07:48 ]
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Goldom
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Joined: 13 Oct 2001
Location: the earth, sadly.
Posts: 1638

PostPosted: Wed Mar 13, 2002 2:02 pm    Post subject: Reply with quote

try this:

hold in your grenade button for 3 seconds, then after last beep, jump in the air.

WHEEEEee
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Whybkuul
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Joined: 12 Jan 2002
Location: Little Rock, AR
Posts: 889

PostPosted: Wed Mar 13, 2002 2:19 pm    Post subject: Reply with quote

don't listen to these guys, i'll hook you up with something for FREE! yup, you got it, free. it wont make the nade go off right away, but it will make it easier to prime it.


alias bomb1 "+gren1;wait;exec timer2.cfg; bind f bomb1throw"
alias bomb1throw "-gren1;wait;bind f bomb1"
alias bomb2 "+gren2;wait;exec timer2.cfg; bind g bomb2throw"
alias bomb2throw "-gren2;wait;bind g bomb2"
bind "f" "bomb1"
bind "g" "bomb2"
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ToRaK
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Joined: 08 Feb 2002
Location: North Carolina
Posts: 1105

PostPosted: Thu Mar 14, 2002 6:19 am    Post subject: Reply with quote

Hey Why, you probably need to include the nadetimer.cfg file for this to be useful. Plus, I doubt if this poor kid will understand how to use your commands if you don't provide a litttle explanation.

ToRaK

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FingerDemon
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Joined: 24 Aug 2001
Location: Virginia
Posts: 551

PostPosted: Thu Mar 14, 2002 7:01 am    Post subject: Reply with quote

Yeah, I was so busy joking around, I didn't cover a timer script for you Doomday. If you don't already have one, you should get a script that counts down the seconds from the time you activate the grenade. That way you can time grenade jumps or prime them correctly for maximum killage.

Sorry we didn't answer your question completely the first time.

This website has a good explanation of scripts and console commands.

http://tfc.gamehelp.com/

But beware! helper scripts are frowned upon here on the Ville. Particularly ones that do things you can't do without a script. But even rocket jumping scripts are thought to be unfair, so I ended up deleting mine.
But I don't think anyone has a problem with a grenade timing script.

<TVB>FingerDemon-VS
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