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Mirror Damage
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Blown
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Joined: 15 Dec 2001
Location: Medford Oregon
Posts: 4172

PostPosted: Wed Feb 27, 2002 6:42 pm    Post subject: Reply with quote

I can see reasons for having mirror damage but is there anyway to have it less powerful or maybe strip a persons armor instead? Reason for asking is if you shoot at a person you think is the enemy disquised as a spy and as a light class you will have an instant death, or ppl standing in your pipebombs, grenades, etc etc. You set a detpack is almost a guarentee suicide. Maybe I dont understand the reason completely.
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John Doe
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Location: Edmonton, AB
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PostPosted: Wed Feb 27, 2002 6:57 pm    Post subject: Reply with quote

Mirror Damage is either on or off as I understand it. Its better than having FF on and it also prevents llamas doing FF kills of their entire team.

JD

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Blown
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PostPosted: Wed Feb 27, 2002 7:03 pm    Post subject: Reply with quote

Ah ok, I believe I've been on a server that had mirror damage but dropped you armor instead which would make you an easy kill but wouldnt instantly kill you. I agree FF would never and should never be used, unless you want a LLAMA night..heh
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Computer
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Joined: 15 Feb 2002
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PostPosted: Wed Feb 27, 2002 7:12 pm    Post subject: Reply with quote

Yea I thought that I've seen servers that stripped armor or had reduced dmg, but I've also been and idiot before. I seriously die more from mirror than anyone else, seriously, especially since I play demo alot, it frankly has turned me off from using detpacks. but I agree FF would only be worse and create llama land.

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MunkeyEye
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Joined: 15 Aug 2001
Location: Jagd, TV1
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PostPosted: Wed Feb 27, 2002 7:14 pm    Post subject: Reply with quote

yeah, there are different settings for mirror damage. I guess I never thought more about it and I've since grown used to dying by my own hand. But it's definitely made me a more accurate player!

Hey what do I know, I just work here...
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Computer
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PostPosted: Wed Feb 27, 2002 7:20 pm    Post subject: Reply with quote

so... can this be considered to be changed or should i just shut my hole?

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Blown
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Location: Medford Oregon
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PostPosted: Wed Feb 27, 2002 7:43 pm    Post subject: Reply with quote

Quote:

On 2002-02-27 19:14, mymyMunkeyEye wrote:
yeah, there are different settings for mirror damage. I guess I never thought more about it and I've since grown used to dying by my own hand. But it's definitely made me a more accurate player!

Hey what do I know, I just work here...



And I totally agree with you on the part of making you a better player. It has made me able to pick out spys so much better, but then again its still annoying.

Like computer said, is this a dead subject and let it fall to the bottom. heh
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Computer
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PostPosted: Thu Feb 28, 2002 10:23 am    Post subject: Reply with quote

moving this to the top, hopefully to get some response

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EagleEyes
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Joined: 30 Nov 2001
Location: San Diego
Posts: 435

PostPosted: Thu Feb 28, 2002 1:07 pm    Post subject: Reply with quote

I think the cheapest way to die is when:

You try to help out a Sniper/Engi/Scout by throwing a nade to kill the person chasing them. They decide not to run but to fight him and step on my grenade, bringing me down to about 30 health, when an enemy comes around the corner and kills me with one shot.

I think that if people paid attention more to Mirror Damage it would be a lot better.
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Whybkuul
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Joined: 12 Jan 2002
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Posts: 889

PostPosted: Thu Feb 28, 2002 2:14 pm    Post subject: Reply with quote

Quote:

You set a detpack is almost a guarentee suicide.


LMAO!! i love this, when i see a teamate set a detpack, i hang around until i hear the whine, then i run over and stand on top of it.... ROFL!!!!! jk..
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OmegaSiN
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PostPosted: Thu Feb 28, 2002 2:22 pm    Post subject: Reply with quote

That is something you'd do, Whybkuul!

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Deathbringer
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Joined: 17 Jan 2002
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PostPosted: Thu Feb 28, 2002 2:29 pm    Post subject: Reply with quote

I think the damage meter should be set to something that allows a sniper lets say to be at a fully charged shot...hit a scout and only be 1/2 dead...instead of completley dead.
Not sure but something would be great.


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OmegaSiN
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PostPosted: Thu Feb 28, 2002 2:31 pm    Post subject: Reply with quote

The armour stripping thing is the best.

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MunkeyEye
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PostPosted: Thu Feb 28, 2002 2:33 pm    Post subject: Reply with quote

FYI, Rob basically sets the specs for the TV servers to run on. This gives the servers some form of uniformity. If anyone, it'll be him that will decide on whether mirror damage will remain or not.

...and btw, if he doesn't respond to this post, chances are that it'll remain!
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OmegaSiN
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PostPosted: Thu Feb 28, 2002 2:34 pm    Post subject: Reply with quote

So.....we're all waiting on him to respond?

This will take a while!!



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