ToRaK Registered User
Joined: 08 Feb 2002 Location: North Carolina Posts: 1105
|
Posted: Fri Mar 01, 2002 11:16 am Post subject: |
|
|
A good defense is a good offense. If you have hw's pressing into the area just below cap 2 it's very difficult to get to three, let alone cap it. Even if the defending team is unsucessful in killing you in that area, you are so weak by the time you reach three that even a engy can kill you. (Exp. true for spies.) However, it's important that you have at least 1-2 good players held back a little to prevent the scout/spy/medic from slipping by you and capping while your playing down near 2. Soldiers are really good for this line of work as they can "throw" enemies away from command points. It always humors me to think what the spy on the other team must be saying when he turns the corner, picks up the flag, and ends up back down at the bottom of the alley Good offensive snipers can put this whole plan to ruin though. One sniper can decemate a defensive team as they fight at 2. That's why I hate snipers. Except when they are on my team.
ToRaK |
|