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This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The Ville.org Half-Life Gaming Community Forum Index -> Day of Defeat
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PFC Headhunter
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Joined: 29 Apr 2005
Location: St. Louis , MO
Posts: 21

PostPosted: Mon Jul 18, 2005 4:48 pm    Post subject: FG Reply with quote

Is there anyway we can give axis FG's to make the game a little better.
Especially on Ville 1 cause none of the maps have FG's. I have seen other servers that have them on odd maps that usually doesn't have them. Lately I need all the help I can get. I'm really stinking up the server!!!
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SaltStealer
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Joined: 15 Jul 2005

Posts: 3

PostPosted: Mon Jul 18, 2005 4:53 pm    Post subject: Reply with quote

I think to do that, you would have to edit the whole map. Then everyone would have to re-download that and it would have to be named something different. That is just a guess though, don't know if it can be done. But yeah, that would be awesome since Flug always has the sniper FG taken..
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Stevo
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Joined: 08 Dec 2002
Location: Orange County Guild: TVR
Posts: 9514

PostPosted: Mon Jul 18, 2005 5:20 pm    Post subject: Reply with quote

If you just edit the entities on a map, people wouldn't need to redownload anything. There might also be plugins that can do that, too.
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crackhead_fred
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Joined: 19 Dec 2004
Location: oh
Posts: 380

PostPosted: Mon Jul 18, 2005 8:40 pm    Post subject: Reply with quote

Sounds like a good idea cuz I like the sniper FG, but then again I think it would give axis a better advantage with so many different classes. (especially against the brits with there 5 classes.)
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Frosty1
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Joined: 24 Jun 2005
Location: Atlantic City, New Jersey
Posts: 99

PostPosted: Mon Jul 18, 2005 11:52 pm    Post subject: Para weapons would be GREAT Reply with quote


I used to play Dod_Caen on a server that had para weapons.I assume that it was a plug-in that allowed weapon classes to be added.It added a change to a somewhat boring map.If this coulld be done ,perhaps it could be used on a few maps but not all.Weapons such as the FG-42 scoped would be lethal on say Dod_Kalt( sewer campers UGGG!!).
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SilverOne
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Joined: 12 Aug 2001
Location: Harwood Heights, IL
Posts: 1316

PostPosted: Thu Jul 21, 2005 8:49 am    Post subject: Reply with quote

We used to run all weapons on tv4 a long time ago. The mod caused problems to some players and we had to remove it.

Will look into it again soon.
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Clay Pigeon
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Joined: 29 May 2002
Location: Michigan
Posts: 1049

PostPosted: Thu Jul 21, 2005 1:30 pm    Post subject: Reply with quote

imo f-gew42s unbalance the game in maps they aren't designed for. you give the germans more sniper rifles and a super BAR (higher ROF with same recoil).
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KillerRoofcutter
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PostPosted: Wed Aug 03, 2005 4:16 pm    Post subject: Reply with quote

and more ammo per clip
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