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Golden Eye Source
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This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The Ville.org Half-Life Gaming Community Forum Index -> Future Mods
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Mike
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PostPosted: Tue Apr 05, 2005 7:15 pm    Post subject: Golden Eye Source Reply with quote

http://www.goldeneyesource.com/

they're bringing goldeneye 64 multiplayer to source.
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Stevo
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PostPosted: Tue Apr 05, 2005 7:44 pm    Post subject: Reply with quote

Cool.
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Fopp
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shovelnose
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PostPosted: Tue Apr 05, 2005 7:59 pm    Post subject: Reply with quote

omg thats my favorite game ever
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powdermilkman
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Joined: 04 Jan 2003
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PostPosted: Tue Apr 05, 2005 8:17 pm    Post subject: Reply with quote

WHOA....WHOA!!!!! that game was my life for so many years...hmm i think i need to have a talk for the zener about this game


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Mulder
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Joined: 31 Oct 2002
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PostPosted: Tue Apr 05, 2005 8:51 pm    Post subject: Reply with quote

I will play this all day long if it is done correctly and captures the gameplay of the original.
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rANCOR hUNTER
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PostPosted: Tue Apr 05, 2005 8:53 pm    Post subject: Reply with quote

EEEEEEEEEEEEEEEEEEEEEEEE! This game changed my life!
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crackhead_fred
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PostPosted: Tue Apr 05, 2005 9:16 pm    Post subject: Reply with quote

nothing beats proximity mines at complex!
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JtH
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PostPosted: Tue Apr 05, 2005 9:19 pm    Post subject: Reply with quote

this game was one of the first multiplayer fps's that was done right. Doom and quake were good, but this game had a gameplay element that fit any players skill level. it will continue to get my vote for top 5 best fps's of all time. if this mod is anything like how the original played i will literally explode.
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powdermilkman
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PostPosted: Tue Apr 05, 2005 9:31 pm    Post subject: Reply with quote

I think this game was enjoyable like jack said because it allowed for all skill levels to actually remain somewhat on a level playing ground. It also i think paved the way for like HALO's multiplayer by really making it a whole new experience when more people wanted to play...nothing beat having 4 friends over on a friday night with a couple drinks and some food in them...i can't wait

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5th GHG E.G. Mine
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PostPosted: Tue Apr 05, 2005 9:53 pm    Post subject: Reply with quote

I played the HL1 mod of it, and I have to say, I found it quite fun.

Too bad there just weren't many people playing that it was pretty much a dead mod after a short while.
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shockwave
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PostPosted: Tue Apr 05, 2005 9:54 pm    Post subject: Reply with quote

Knowing the maps and screen watching gave a huge advantage on the N64.

Especially on the cave maps.

Now those things will be taken away from me.

Perfect Dark was also cool, but for some reason I got bored with it alot quicker.
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Stevo
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PostPosted: Tue Apr 05, 2005 10:02 pm    Post subject: Reply with quote

shockwave wrote:
Knowing the maps and screen watching gave a huge advantage on the N64.

Yeah, I wonder if that would be in this mod...
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Caveman
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PostPosted: Tue Apr 05, 2005 10:33 pm    Post subject: Reply with quote

crackhead_fred wrote:
nothing beats proximity mines at complex!

Oh man I love the proximity mines.
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5th GHG E.G. Mine
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PostPosted: Wed Apr 06, 2005 2:59 am    Post subject: Reply with quote

shockwave wrote:
Knowing the maps and screen watching gave a huge advantage on the N64.
I almost never screen watched because I thought it was cheap, but I also didn't need to because every person I played against got hosed with lead by Boris (my favorite and only played character).
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Royce
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PostPosted: Wed Apr 06, 2005 8:51 am    Post subject: Reply with quote

Me and Shovel used to play this game like it was our job. Now I have a reason to quit my job and drop out of school. To play Bond once more.
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