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		| Easy Target Registered User
 
  
 Joined: 29 Aug 2004
 Location: 3-R, Qc, CA                                                                                Guild:TVR
 Posts: 741
 
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				|  Posted: Sun Feb 20, 2005 8:41 pm    Post subject: How is the "points" rating calculated? |   |  
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				| Maybe you didn't know this, because I wasn't so sure myself that's why I'm sharing this with you... 
 I don't really care about my stats (as long as Axis win maps) but it's good to know how stats are calculated.
 
  	  | Quote: |  	  | How is the "points" rating calculated? 
 A new player has 1000 points. Every time you make a kill, you gain a certain amount of points depending on a) the victim's points rating, and b) the weapon you used. If you kill someone with a higher points rating than you, then you gain more points than if you kill someone with a lower points rating than you. Therefore, killing newbies will not get you as far as killing the #1 player. And if you kill someone with your knife, you gain more points than if you kill them with a rifle, for example.
 
 When you are killed, you lose a certain amount of points, which again depends on the points rating of your killer and the weapon they used (you don't lose as many points for being killed by the #1 player with a rifle than you do for being killed by a low ranked player with a knife). This makes moving up the rankings easier, but makes staying in the top spots harder.
 
 Specifically, the equations are:
 
 Killer Points = Killer Points + (Victim Points / Killer Points)
 × Weapon Modifier × 5
 
 Victim Points = Victim Points - (Victim Points / Killer Points)
 × Weapon Modifier × 5
 
 Plus, the following point bonuses are available for completing objectives in some games:
 Day Of Defeat 	Yes 	No 	Yes 	No 	Areas Captured 	+6
 Day Of Defeat 	Yes 	No 	Yes 	No 	Control Points Captured 	+6
 Day Of Defeat 	Yes 	No 	No 	No 	Objectives Achieved 	+4
 Natural Selection 	Yes 	No 	No 	No 	Researches Performed 	+1
 Natural Selection 	Yes 	No 	No 	No 	Structures Built 	+1
 Natural Selection 	Yes 	No 	No 	No 	Structures Destroyed 	+2
 Natural Selection 	Yes 	No 	No 	No 	Structures Recycled 	-3
 Team Fortress 	Yes 	No 	No 	No 	(rock2) Blow Blue Cave 	+10 	Red +3
 Team Fortress 	Yes 	No 	No 	No 	(rock2) Blow Blue Yard 	+10 	Red +3
 Team Fortress 	Yes 	No 	No 	No 	(rock2) Blow Red Cave 	+10 	Blue +3
 Team Fortress 	Yes 	No 	No 	No 	(rock2) Blow Red Yard 	+10 	Blue +3
 Team Fortress 	Yes 	No 	No 	No 	(rock2) Pick up keycard 	+5
 Team Fortress 	Yes 	No 	No 	No 	Captured Blue Flag 	+75 	Red +25
 Team Fortress 	Yes 	No 	No 	No 	Captured Blue Flag 	+75 	Red +25
 Team Fortress 	Yes 	No 	No 	No 	Captured Red Flag 	+75 	Blue +25
 Team Fortress 	Yes 	No 	No 	No 	Captured Red Flag 	+75 	Blue +25
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 Last edited by Easy Target on Sun Feb 20, 2005 10:12 pm; edited 2 times in total
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		| shockwave Server Admin
 
  
  
 Joined: 26 Feb 2003
 Location: Drunk in the corner in some Texas bar.
 Posts: 1970
 
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				|  Posted: Sun Feb 20, 2005 9:04 pm    Post subject: |   |  
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				| You have left off the bonus points earned for capturing the flags. 
 So killing will only get you so far, being a team player excels you.
 
 oh and moderator, can you move this thread to the Day of Defeat forums?
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		| Jfet Zener Server Admin
 
  
 
 Joined: 19 Feb 2003
 
 Posts: 3353
 
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				|  Posted: Sun Feb 20, 2005 9:19 pm    Post subject: |   |  
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				|  	  | Shockwave wrote: |  	  | oh and moderator, can you move this thread to the Day of Defeat forums? | 
 
 no need. it is applicable to all mods.
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		| Clay Pigeon Registered User
 
 
 Joined: 29 May 2002
 Location: Michigan
 Posts: 1049
 
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				|  Posted: Sun Feb 20, 2005 9:27 pm    Post subject: |   |  
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				| Is this the hlstats or psycho stats? |  | 
	
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		| Stevo Ville Supporter
 
  
  
 Joined: 08 Dec 2002
 Location: Orange County Guild: TVR
 Posts: 9514
 
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