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How is the "points" rating calculated?

 
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Easy Target
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Joined: 29 Aug 2004
Location: 3-R, Qc, CA Guild:TVR
Posts: 741

PostPosted: Sun Feb 20, 2005 8:41 pm    Post subject: How is the "points" rating calculated? Reply with quote

Maybe you didn't know this, because I wasn't so sure myself that's why I'm sharing this with you...

I don't really care about my stats (as long as Axis win maps) but it's good to know how stats are calculated.
Quote:
How is the "points" rating calculated?

A new player has 1000 points. Every time you make a kill, you gain a certain amount of points depending on a) the victim's points rating, and b) the weapon you used. If you kill someone with a higher points rating than you, then you gain more points than if you kill someone with a lower points rating than you. Therefore, killing newbies will not get you as far as killing the #1 player. And if you kill someone with your knife, you gain more points than if you kill them with a rifle, for example.

When you are killed, you lose a certain amount of points, which again depends on the points rating of your killer and the weapon they used (you don't lose as many points for being killed by the #1 player with a rifle than you do for being killed by a low ranked player with a knife). This makes moving up the rankings easier, but makes staying in the top spots harder.

Specifically, the equations are:

Killer Points = Killer Points + (Victim Points / Killer Points)
× Weapon Modifier × 5

Victim Points = Victim Points - (Victim Points / Killer Points)
× Weapon Modifier × 5

Plus, the following point bonuses are available for completing objectives in some games:
Day Of Defeat Yes No Yes No Areas Captured +6
Day Of Defeat Yes No Yes No Control Points Captured +6
Day Of Defeat Yes No No No Objectives Achieved +4
Natural Selection Yes No No No Researches Performed +1
Natural Selection Yes No No No Structures Built +1
Natural Selection Yes No No No Structures Destroyed +2
Natural Selection Yes No No No Structures Recycled -3
Team Fortress Yes No No No (rock2) Blow Blue Cave +10 Red +3
Team Fortress Yes No No No (rock2) Blow Blue Yard +10 Red +3
Team Fortress Yes No No No (rock2) Blow Red Cave +10 Blue +3
Team Fortress Yes No No No (rock2) Blow Red Yard +10 Blue +3
Team Fortress Yes No No No (rock2) Pick up keycard +5
Team Fortress Yes No No No Captured Blue Flag +75 Red +25
Team Fortress Yes No No No Captured Blue Flag +75 Red +25
Team Fortress Yes No No No Captured Red Flag +75 Blue +25
Team Fortress Yes No No No Captured Red Flag +75 Blue +25

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Last edited by Easy Target on Sun Feb 20, 2005 10:12 pm; edited 2 times in total
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shockwave
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Joined: 26 Feb 2003
Location: Drunk in the corner in some Texas bar.
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PostPosted: Sun Feb 20, 2005 9:04 pm    Post subject: Reply with quote

You have left off the bonus points earned for capturing the flags.

So killing will only get you so far, being a team player excels you.

oh and moderator, can you move this thread to the Day of Defeat forums?
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Jfet Zener
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PostPosted: Sun Feb 20, 2005 9:19 pm    Post subject: Reply with quote

Shockwave wrote:
oh and moderator, can you move this thread to the Day of Defeat forums?


no need. it is applicable to all mods.
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Clay Pigeon
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Location: Michigan
Posts: 1049

PostPosted: Sun Feb 20, 2005 9:27 pm    Post subject: Reply with quote

Is this the hlstats or psycho stats?
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Stevo
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Location: Orange County Guild: TVR
Posts: 9514

PostPosted: Sun Feb 20, 2005 9:34 pm    Post subject: Reply with quote

Clay Pigeon wrote:
Is this the hlstats or psycho stats?

HLStats

http://www.theville.org/stats/index.php?mode=help
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