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co_copper beta test

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The Ville.org Half-Life Gaming Community Forum Index -> Natural Selection
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ShenTraX
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Joined: 12 Apr 2004
Location: Planning.... What:Steal Cobras Car
Posts: 175

PostPosted: Sun May 30, 2004 8:30 am    Post subject: co_copper beta test Reply with quote

I would like to thank all those who participated in the copper beta test last night on TV3.

I've updated the map to fix the command chair and a ladder.

Any other feedback is welcome to help nail out any bugs that anyone found. Please let me know the good the bad or the ugly.

Again thanks.
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humanoidbeta
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Joined: 29 May 2004
Location: Ottawa, Ontario
Posts: 5

PostPosted: Sun May 30, 2004 12:55 pm    Post subject: Reply with quote

GaladerieL wrote:
enjoyed the playtesting of it last night! and very excellent lay out you have hehe :) :D :lol: . and colbalt is another fine map i am getting to know really well and enjoying!

keep up the excelent map work and rgr that on keeping you informaed on the bugs or glitches that would come up on the map!


I agree fully
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DJ George
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Joined: 25 Mar 2003
Location: Where the music is loudest
Posts: 1677

PostPosted: Sun May 30, 2004 1:00 pm    Post subject: Reply with quote

I like it, though I think you need to make some changes on the CC, it is a little to easy to get to from the side.


Also, I have uploaded rc1a if you did not notice.
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Speaker's Xeno
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Joined: 04 Oct 2003
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PostPosted: Sun May 30, 2004 1:11 pm    Post subject: Reply with quote

yeah basically what they said gj man and keep it up
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ShenTraX
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Joined: 12 Apr 2004
Location: Planning.... What:Steal Cobras Car
Posts: 175

PostPosted: Tue Jun 01, 2004 9:27 am    Post subject: Reply with quote

RC2 wip updates:

expanded MS;
- moved CC to uper level (near monitors)
- created a cubby to hold both armories, so they dont get in the way
- added a weldable vent as another route into/out of the MS

To-do list
1. Brighten the Hive area
2. re-design the reactor/generator entrance hallway
3. add lighting to outside hive
4. fix wall outside hive
5. add more decor to the 'rib hallway'
6. fix cooling grate
7. prolly gonna remove the glass in the mess hall


Any other suggestions welcome.
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