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Robert E. Lee Registered User
Joined: 18 Jul 2001
Posts: 2904
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Paddyjack Registered User
Joined: 15 Jan 2002 Location: Québec, Canada Guild: <eVa> Posts: 1722
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Posted: Thu May 01, 2003 12:15 pm Post subject: |
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Quote: | 3 If Avalanche is in 1.0 is the nade bug fixed (if not Avalanche is the whole nade blast thru the wall issue resolved)?
Yes, all grenade bugs are gone. |
Oh sweet baby, that is good news
Quote: | 52) Will we be able to pick up weapons?
Yes - when a player is killed, they're primary weapon will fall to the ground. That weapon will stay on the ground for a short period of time - during that time, any other player can drop their own weapon to pick it up. This is useful in certain situations where a specific weapon is required, when a player is out of ammo, or when a player simply wants to grab a "trophy" after a kill. It's a known fact that during World War II, in dire circumstances troops often picked up enemy weapons to supplement their own arsenal. We find that this does not in any way detract from our class system balance - it simply adds an element of fun and realism that wasn't there before. |
Wow, this will be fun! You pick a sniper riffle if needed, and bang in the mgunner ! (BlueRuler ) _________________ PJ --- ancient IDIOT with a rusty CROWBAR....
but still SWINGING!
Rock2..... JUST SAY NO!!!!! |
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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