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Server issues
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cobra
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PostPosted: Thu Oct 16, 2003 5:00 pm    Post subject: Reply with quote

1337 wrote:
There were plenty of times with WON where we had the server maxed out at 24. The maxplayers has not changed since WON its just that they are visible to you now.


so thats why i was able to connect to the ville 1 even if it said 22/22.

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Bright Red Nipples
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Joined: 26 Mar 2002
Location: at work :s
Posts: 7684

PostPosted: Thu Oct 16, 2003 5:18 pm    Post subject: Reply with quote

Mulder wrote:
[HALO]Master_Chief wrote:
my problem isnt really with the server but with a lot of the new people coming in. Ever since steam i've noticed an increase in cussing and generally an increase in annoying people(not that i'm not annoying )



When CSers have direct access to a different game they try it out, this= CSers playing DoD= More Cussing.


We are very strict about the swearing getting out of hand on the servers. If it is getting out of hand in game then add an admin or 2 to your friends list. If you are not aware of it you can use your friends chat while you are in game. I for one would be more than happy to throw a llama off the servers.
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Blue Ruler
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Joined: 28 Aug 2001
Location: Abbotsford,BC,Canada Guild: US-V & Ville $upporter
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PostPosted: Thu Oct 16, 2003 5:59 pm    Post subject: Reply with quote

Bright Red Nipples wrote:
Mulder wrote:
[HALO]Master_Chief wrote:
my problem isnt really with the server but with a lot of the new people coming in. Ever since steam i've noticed an increase in cussing and generally an increase in annoying people(not that i'm not annoying )



When CSers have direct access to a different game they try it out, this= CSers playing DoD= More Cussing.


We are very strict about the swearing getting out of hand on the servers. If it is getting out of hand in game then add an admin or 2 to your friends list. If you are not aware of it you can use your friends chat while you are in game. I for one would be more than happy to throw a llama off the servers.


We had the same problem when DOD upgraded to 1.0 It's really quite simple, if your playing on ville servers respect and follow ville rules As far as the llamas are concerned they will meet there maker and be dealt with accordingly
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Stevo
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Joined: 08 Dec 2002
Location: Orange County Guild: TVR
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PostPosted: Thu Oct 16, 2003 6:12 pm    Post subject: Re: Server issues Reply with quote

cstone wrote:
Just thought I'd voice my opinion on some issues that bother me w/ the new Ville DOD servers:


  1. Too many players. 24 is a *lot* of players for most DOD maps. games usually end up in a stalemate when you can't go 5 steps without running into another player.
  2. Death stats. these seem cool at first, but it turns into information overload pretty quickly. I can't imagine they help out server perfomance much either.
  3. Blood spouting. this is also *very* distracting, especially when I can't see a death animation b/c the guy I'm attacking is spouting blood.
  4. Constant text updates. these are also rather distracting. Maybe a short blurb about the URL every 10 - 15 mins would suffice.


Sorry for all the complaints, but I just don't like these new additions. Sure they're neat and cool, but DOD is fine the way it is.


I likw having a lot of players on a server. There is more action and it is more fun to push hard and capture flags. The game isn't fun when it's easy.

The death stats, like some other people have mentioned, show up after you die and should not get in the way. If they are annoying to look at, don't look at it. I know I had a server set up with statsme and there was an option to turn off the messages. Maybe it's just CS, though, because that's the only game I had stats on.

The blood plugin was annoying at first, but I got used to it. Some times it get's annoying and other times I think it's cool. I don't mind that so much.

I never really pay attention to the text messages on the screen. Sometimes it takes me a while just to realize there is a red csay on the screen.
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Sully
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PostPosted: Thu Oct 16, 2003 6:55 pm    Post subject: Reply with quote

Gizanked wrote:
Sully wrote:
cobra wrote:
the more players, the more people to shoot.

If we have more players, I have a better chance of actually hitting something when I shoot.

This is key.


next you'll be asking for friendly fire....



Brilliant!!!

I don't care who I shoot. I can always pretend I was aiming for them afterwards.
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