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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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Replica Server Admin
Joined: 01 Jul 2002 Location: i'm a loner dottie, a rebel! Posts: 6144
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Posted: Sun Apr 20, 2003 11:27 pm Post subject: |
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Stevo wrote: | I'm still working on the single-conc |
me too, i suck at concing, but i haven't tried tayconc2 in forever... _________________ |
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MuLiShA Registered User
Joined: 02 Jan 2002 Location: OC or SD Posts: 1050
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Posted: Sun Apr 20, 2003 11:37 pm Post subject: |
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Practice conc on real maps...that will actually help. _________________ Usually my sig goes here, but who the hell needs one anyways. |
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Dahak Registered User
Joined: 10 Feb 2002 Location: Rochester, NY and Windsor, CT Posts: 923
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Posted: Mon Apr 21, 2003 9:37 am Post subject: |
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a double conc to the last point on warpath is useful sometimes. |
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ToRaK Registered User
Joined: 08 Feb 2002 Location: North Carolina Posts: 1105
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Posted: Mon Apr 21, 2003 9:43 am Post subject: |
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Dahak wrote: | a double conc to the last point on warpath is useful sometimes. |
There is no double conc to the last point on warpath. It's a lie... _________________ The most hated.
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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Replica Server Admin
Joined: 01 Jul 2002 Location: i'm a loner dottie, a rebel! Posts: 6144
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Posted: Mon Apr 21, 2003 11:37 am Post subject: |
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i liek to HH to the last warpath point.. but i guess adouble woudl work too. any other usefull places?
i know on palermo the first poitn can be done with a double, and a well palced single one in the water too. _________________ |
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`RaphX Registered User
Joined: 24 Mar 2002
Posts: 1556
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Posted: Mon Apr 21, 2003 11:43 am Post subject: |
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A good place to try a double-conc is in mulch_trench, from the exit at the bottom to the balcony at the opposite end. |
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Replica Server Admin
Joined: 01 Jul 2002 Location: i'm a loner dottie, a rebel! Posts: 6144
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Posted: Mon Apr 21, 2003 12:39 pm Post subject: |
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`RaphX wrote: | A good place to try a double-conc is in mulch_trench, from the exit at the bottom to the balcony at the opposite end. |
going balcony to balcony on mulch_trench is also fun _________________ |
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cobra Server Admin
Joined: 18 Apr 2002 Location: having fun with Loka and Tickles! Posts: 6806
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Posted: Mon Apr 21, 2003 3:11 pm Post subject: |
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Gizanked wrote: | i liek to HH to the last warpath point.. but i guess adouble woudl work too. any other usefull places?
i know on palermo the first poitn can be done with a double, and a well palced single one in the water too. |
on palermo from the tower near the last cappoint to the cappoint itself can easely be reached with a double conc. _________________ PROUD TO BE A MEMBER OF =US-V= & VILLE $UPPORTER |
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sharkbyte Ville Supporter
Joined: 16 Feb 2002 Location: Massachusetts Guild: ={jFf}-USV= & Ville $upporter Posts: 2887
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Posted: Tue Apr 22, 2003 11:33 am Post subject: |
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Will have to give those a try. Not that I can double-conc all that great, but heh.... _________________
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Gamepro65 Registered User
Joined: 02 Dec 2001
Posts: 710
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Posted: Tue Apr 22, 2003 3:03 pm Post subject: |
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ok well id just like to make it clear your need 0 double/tripple concs on tayconc just hh them it works wonders _________________
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Mongoose_Slayer Registered User
Joined: 23 Feb 2002 Location: Wisconsin Posts: 1582
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Posted: Mon Jun 09, 2003 8:04 pm Post subject: |
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concentrate on hh's which are much more useful than double or triples (triples, aside from being nearly impossible on most maps, are not very practical since you never really need to go that high/far in one combo) HH's, if done at a good skill level, are quick, manueverable, and can be doen just as far as doubles. they also only take on cocn |
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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Posted: Mon Jun 09, 2003 9:35 pm Post subject: |
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Mongoose_Slayer wrote: | concentrate on hh's which are much more useful than double or triples (triples, aside from being nearly impossible on most maps, are not very practical since you never really need to go that high/far in one combo) HH's, if done at a good skill level, are quick, manueverable, and can be doen just as far as doubles. they also only take on cocn |
I tried to hh, but the game wont let me jump when I have a grenade primed. _________________
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Violent Pacifist Registered User
Joined: 29 Dec 2001 Location: Ft. Worth, TX Posts: 1776
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Posted: Mon Jun 09, 2003 9:37 pm Post subject: |
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not reviving old posts can help concing too _________________
We are the music makers, and we are the dreamers of dreams. |
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