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Sky Bug
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Monk
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Joined: 29 Aug 2001
Location: NY/MA
Posts: 957

PostPosted: Mon May 13, 2002 8:36 pm    Post subject: Reply with quote

(+)ASSASSIN(+) wrote:
works for me try it again


Doh! What is happening to the Kilaaks? I think they are mutating
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<TVB>Monk - Burning HWGs since 2001.
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The Nanite
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Joined: 26 Apr 2002
Location: lost
Posts: 6606

PostPosted: Tue May 14, 2002 7:13 am    Post subject: Reply with quote

Worked Great for me. I hate to say this... ...but thanks Kilaak... Boy that hurt.
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ROOFCUTTER
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Joined: 12 Aug 2001
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PostPosted: Tue May 14, 2002 7:22 am    Post subject: Reply with quote

I have found that after installing the patch that it works sometimes.
I have sky and then I don't. I don't know why it would be random.
But I seem to have a skyless vista more often than I would like.
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Vulcan
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Joined: 29 Dec 2001

Posts: 2773

PostPosted: Tue May 14, 2002 7:39 am    Post subject: Reply with quote

What video mode is are those of us who are having trouble using?
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Last edited by Vulcan on Tue May 14, 2002 7:54 am; edited 1 time in total
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Computer
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Joined: 15 Feb 2002
Location: Dah A T L
Posts: 1336

PostPosted: Tue May 14, 2002 7:44 am    Post subject: Reply with quote

Open GL
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SVT Cobra
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Joined: 10 Apr 2002
Location: Florida
Posts: 53

PostPosted: Tue May 14, 2002 4:37 pm    Post subject: Reply with quote

Well I switched to OpenGL and the sky is fine...however in OpenGL I can't aim correctly. Red dot on someone's head misses every time, it's weird. In d3d I have no problems with aim, but the sky is a cube. The sky fix works sometimes at certain "angles". Like if I look up and to the left at just the right angle, the sky is fine, but if I turn, it's back to being inside a colored cube!

I am going to stick with d3d and just endure life inside a cube!
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