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KillerRoofcutter Server Admin
Joined: 11 Sep 2001 Location: um in virtualcity :O Posts: 1562
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Posted: Mon Mar 11, 2002 8:25 pm Post subject: |
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If you can change the warp by the ladder to land lower because I was hurt going for the bag went thru the warp and died landing.
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PICKACHU GOT OWNED!
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Vulcan Registered User
Joined: 29 Dec 2001
Posts: 2773
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Posted: Mon Mar 11, 2002 8:27 pm Post subject: |
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I believe that I too have been hurt by these teleporters, but not to the extend of dying yet.
_________________ I need to make a sig, but I don't have the time. Maybe I will eventually. |
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Blown Registered User
Joined: 15 Dec 2001 Location: Medford Oregon Posts: 4172
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Posted: Mon Mar 11, 2002 8:59 pm Post subject: |
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I like when you get stuck with the enemy in one. INFECTION |
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Goldom Registered User
Joined: 13 Oct 2001 Location: the earth, sadly. Posts: 1638
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Posted: Mon Mar 11, 2002 9:25 pm Post subject: |
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Ithink it should hurt you. thats what you get for being too lazy to clim the ladder =)
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FingerDemon Registered User
Joined: 24 Aug 2001 Location: Virginia Posts: 551
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Posted: Tue Mar 12, 2002 8:18 am Post subject: |
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Yes, it hurts you just about the same amount a soldier rocket jump would to get up there. If you hesitate a second after landing you can move over and get that bag there and recoup at least some of your hurt. If you move too quick though, the game hasn't registered your full hurt and the bag doesn't get counted. Just like landing on the bag under the bridge on Badlands.
FD
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QuasiModo Registered User
Joined: 02 Jan 2002 Location: Western North Carolina Posts: 247
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Posted: Tue Mar 12, 2002 8:42 am Post subject: |
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I'm beginning to dislike those transporters more each day...it wouldnt be so bad if you could see them...I dont have 2 much problem with the one below 2, but the one near checkpoint 1 gives me a fit when on defense... |
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Snaggletooth Guest
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Posted: Tue Mar 12, 2002 9:38 am Post subject: |
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The upper one drives me nuts, I was healing a HW and got zapped up to the balcony and was slaughtered by the SG I was about to take down...
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Robert E. Lee Registered User
Joined: 18 Jul 2001
Posts: 2904
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Posted: Tue Mar 12, 2002 9:39 am Post subject: |
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I'll be re-doing the transports soon.
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CyC0Dad Registered User
Joined: 19 Jul 2001 Location: Phoenix, AZ Posts: 1382
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Posted: Tue Mar 12, 2002 3:15 pm Post subject: |
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I kinda like the transports but the one by the well does catch me every once in a while when I'm heading in to defend cap 1. Now that is very disorientating !! Adds a new twist. |
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Rata-tat-tat Server Admin
Joined: 29 Aug 2001 Location: Houston, Texas Posts: 449
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Posted: Tue Mar 12, 2002 3:20 pm Post subject: |
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Yes Yes a glow on teleports would be great. That way I could maybe hit them on purpose.
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Rata-tat-tat on yo hat. Eat it up fast or you will get the bat. |
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MunkeyEye Server Admin
Joined: 15 Aug 2001 Location: Jagd, TV1 Posts: 1698
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Posted: Tue Mar 12, 2002 3:20 pm Post subject: |
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Actually, putting those transports in a NEO-laced Dustbowl might just finally allow the attacking team to get beyond those spam gates! heh!
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