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Rough Justice Registered User
Joined: 30 Nov 2005 Location: Wyoming Posts: 154
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Posted: Fri Jan 27, 2006 10:47 am Post subject: New Vote Feature |
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I have an idea for a new vote feature. Instead of map extend if could be a forced "displaced" vote. Here is an example: Lets say we have a player named Bender or CMON (fictious player names to protect the innocent)and they have brought all their camping gear to a praticular spot - hot chocolate too if its Kalt. Maybe after 10 minutes in the same spot a vote could be called to force them to displace. I.E. "Pack your tent up or die" kind of vote. I think it would really help the noobs that repeatedly run into MG fire from the same spot too. |
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junkyard Ville Supporter
Joined: 05 Dec 2005 Location: hAXis headquarters Posts: 141
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Posted: Fri Jan 27, 2006 10:59 am Post subject: |
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good idea Justice... I don't know if I agree with extend option since I like to change maps every 30 minutes not play one for one or more extensions, but that is personal preference. I like the fact Salerno is on there, but it needs to be version rc3 since it runs with better fps, and scores correctly rc1 is the old version.
Have a question about this statement..."I am hoping these changes will help draw more players to our only remaining DOD:S server" draw people ??? this server is full a lot stats got reset 3 weeks ago, and almost 4000 different players have already been there.
I would also like to say I really like the ville you can't find better players to compete against anywhere CAL included these pub players that show up on the ville are among the top. _________________
THe hAXis of evil |
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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Posted: Fri Jan 27, 2006 12:31 pm Post subject: |
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Well I think camping is part of the game. If you can't kill them, then too bad for you. People shouldn't be forced to move around just so the enemies can win...
Anyway, I do agree that there should be less chances to extend a map. _________________
The Official TVR Website
Fopp
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JtH Registered User
Joined: 12 Jan 2002 Location: Pittsburgh PA Posts: 1854
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Posted: Fri Jan 27, 2006 12:55 pm Post subject: |
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i dunno, i think camping is a part of the game.... to an extent. Sitting in the same spot for 2-3 minutes is fine. But staying in the same spot for a certain amount of days is terrible.
heres what i said in algebraic format
if x + y > z than
m + x^f = h
x = the player
y = time at certain location
z = 1/3 map time
m = murder
f = family
h = happiness
there you go, maybe that will make more sense........ or not. |
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bullseye lespaul Ville Supporter
Joined: 11 Jul 2005 Location: fayetteville ar. guild <eVa> Posts: 516
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Posted: Fri Jan 27, 2006 1:12 pm Post subject: |
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they kinda do have that already its called prime nade wait and toss |
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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Posted: Fri Jan 27, 2006 1:27 pm Post subject: |
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JacktheHomeless wrote: | i dunno, i think camping is a part of the game.... to an extent. Sitting in the same spot for 2-3 minutes is fine. But staying in the same spot for a certain amount of days is terrible.
heres what i said in algebraic format
if x + y > z than
m + x^f = h
x = the player
y = time at certain location
z = 1/3 map time
m = murder
f = family
h = happiness
there you go, maybe that will make more sense........ or not. |
I think this would be better:
x - h / z (m+f) = $hcu (u^e 43!)/6.04x10^23 _________________
The Official TVR Website
Fopp
Song of the Week |
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SwEeTLuScIouSGaNjA Registered User
Joined: 29 Aug 2005 Location: Barrie, On Guild:=USV= Posts: 511
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Posted: Fri Jan 27, 2006 1:42 pm Post subject: |
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bullseye lespaul wrote: | they kinda do have that already its called prime nade wait and toss |
LOL
-GaNjA _________________
Kindness in words creates confidence. Kindness in thinking creates profoundness. Kindness in giving creates love
-Lao Tzu- |
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Ricen Server Admin
Joined: 01 Sep 2005 Location: Tennessee Guild .TVR Posts: 1195
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Posted: Fri Jan 27, 2006 2:43 pm Post subject: |
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SwEeTLuScIouSGaNjA wrote: | bullseye lespaul wrote: | they kinda do have that already its called prime nade wait and toss |
LOL
-GaNjA |
lol _________________
"It is foolish and wrong to mourn the men who died.
Rather we should thank God that such men lived."
- General George S. Patton, Jr |
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junkyard Ville Supporter
Joined: 05 Dec 2005 Location: hAXis headquarters Posts: 141
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Posted: Fri Jan 27, 2006 10:16 pm Post subject: |
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I think justice was kidding lol Of course camping is part of the game if it wasn't there wouldn't be an mg class. I try to charge!!! nonstop everytime a camper gets me I try to flank him or nade him _________________
THe hAXis of evil |
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Rough Justice Registered User
Joined: 30 Nov 2005 Location: Wyoming Posts: 154
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Posted: Sun Jan 29, 2006 9:45 am Post subject: FYI |
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FYI - It was a joke. |
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ROOFCUTTER Server Admin
Joined: 12 Aug 2001 Location: =USV= Posts: 9271
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Posted: Sun Jan 29, 2006 11:21 am Post subject: |
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x = the player
y = time at certain location
z = 1/3 map time
m = murder
f = family
h = happiness
what is really funny is we have Player, family, murder, happiness all in one equation....
If z is interrupted by f then h is interrupted causing m by x _________________ Only in America......do they have drive-up ATM machines with Braille lettering. |
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innocent Ville Supporter
Joined: 17 Jul 2005 Location: Oakville,ON Guild: =US-V= Posts: 264
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Posted: Sun Jan 29, 2006 12:52 pm Post subject: Re: New Vote Feature |
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Rough Justice wrote: | I have an idea for a new vote feature. Instead of map extend if could be a forced "displaced" vote. Here is an example: Lets say we have a player named Bender or CMON (fictious player names to protect the innocent)and they have brought all their camping gear to a praticular spot - hot chocolate too if its Kalt. Maybe after 10 minutes in the same spot a vote could be called to force them to displace. I.E. "Pack your tent up or die" kind of vote. I think it would really help the noobs that repeatedly run into MG fire from the same spot too. |
lol.....thanks for protecting the innocent with those fictitious names. MG's aren't that hard to kill. You gotta figure out ways around them. Often times, if everything else fails, a sacrificial nade will do the trick.
We'll be starting grenade lessons soon on TV4, so make sure you get on the sign-up list everybody. _________________ (\_/)
(O.o) I don't enjoy killing, its just a pastime
(> <) |
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rANCOR hUNTER Registered User
Joined: 04 Sep 2004 Location: Monroe, MI Guild: VoV:TVR Posts: 1040
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Posted: Sun Jan 29, 2006 1:23 pm Post subject: |
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I think the extend map should only be avalible on Kalt and Avalanche
Vesc = (2GoMp/Rp)^1/2 _________________
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BENDER Registered User
Joined: 27 Jun 2005
Posts: 266
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Posted: Sun Jan 29, 2006 8:38 pm Post subject: |
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haha campers, the few the proud , and yes they should eliminate map extend option, 50 mins of a map suxors _________________ You go Bye Bye... |
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junkyard Ville Supporter
Joined: 05 Dec 2005 Location: hAXis headquarters Posts: 141
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Posted: Mon Jan 30, 2006 6:43 am Post subject: |
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I am gonna have to agree with bender I like 30 minutes on a map followed by no vote just the next map in the rotation. Just personal preference though. I am lovin Salerno_rc3 nice fixes frame rates are up I like it.
x= camping time
y= number of maps
z= number of times they killed me
(x + y)z=Bender _________________
THe hAXis of evil |
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