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Easy Target Registered User
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Joined: 29 Aug 2004 Location: 3-R, Qc, CA Guild:TVR Posts: 741
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rANCOR hUNTER Registered User
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Joined: 04 Sep 2004 Location: Monroe, MI Guild: VoV:TVR Posts: 1040
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Posted: Sun Sep 18, 2005 9:26 am Post subject: |
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I look at these pictures and see a bunch of physics objects (barrels, chairs, tables, etc.) just laying around. I know that the physics objects in CS Source you get stuck on ALL the time and cause many deaths. I also read that there are going to be changes to the source engine itself released in the next week or so. I hope that it fixes getting the stuck on physics objects bug. _________________
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Stevo Ville Supporter
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Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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Tickles Registered User
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Joined: 20 May 2005 Location: Ontario, Canada Posts: 197
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Posted: Sun Sep 18, 2005 3:42 pm Post subject: |
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Now you got me drooling all over the place. ![Shame on you](images/smiles/eusa_naughty.gif) |
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rANCOR hUNTER Registered User
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Joined: 04 Sep 2004 Location: Monroe, MI Guild: VoV:TVR Posts: 1040
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Posted: Sun Sep 18, 2005 4:02 pm Post subject: |
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No No No it's not tripping. It's getting stuck. _________________
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Stevo Ville Supporter
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Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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crackhead_fred Registered User
Joined: 19 Dec 2004 Location: oh Posts: 380
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Posted: Sun Sep 18, 2005 6:09 pm Post subject: |
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Stevo wrote: | Looks good!
I think tripping on objects adds more realism to the game... | Lol I'd be mad if I was like 3 ft away from capping the last flag and trip on something ![](images/smiles/icon_mad.gif) |
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