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Ns_BlackHawk_b7 Released

 
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DJ George
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PostPosted: Mon Mar 15, 2004 5:29 pm    Post subject: Ns_BlackHawk_b7 Released Reply with quote

Well, here it is.

http://www.clan-twhs.com/ns_blackhawk_b7.zip

I still have some stuff I want to do, but I need to playtest this version first. I am going to set the play test up for this friday at 7 ville time at TV III. Let me know what you think of this version and hope to see all of you at the playtest.
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ROOFCUTTER
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PostPosted: Mon Mar 15, 2004 7:45 pm    Post subject: Reply with quote

Thanks blackhawk I should have it installed in a bit cant wait
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DJ George
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PostPosted: Tue Mar 16, 2004 1:20 pm    Post subject: Reply with quote

I will bump this up so I can get some more exposure. And fors those of you who have walked through it, let me know what you think of it so far please
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DJ George
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PostPosted: Thu Mar 18, 2004 2:18 am    Post subject: Reply with quote

Bump again
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DJ George
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PostPosted: Fri Mar 19, 2004 2:59 am    Post subject: Reply with quote

3 posts in a row. If this was the offical NS forums I would be flamed for this I have the fast downloads like TV VI so if you do not have my map you can get it when you join, when I tested it, it took me about 2 1/2 mins to download
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Speaker's Xeno
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PostPosted: Fri Mar 19, 2004 10:22 am    Post subject: Reply with quote

just dled it and should have it installed in a few
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Blown
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PostPosted: Fri Mar 19, 2004 10:45 am    Post subject: Reply with quote

I'll try it out maybe a little later today before I leave. Ya get that .res file?
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DJ George
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PostPosted: Fri Mar 19, 2004 1:07 pm    Post subject: Reply with quote

{db}Blown65 wrote:
I'll try it out maybe a little later today before I leave. Ya get that .res file?
Yep, thanks for the help there, now it works right
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Blown
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PostPosted: Fri Mar 19, 2004 3:49 pm    Post subject: Reply with quote

pretty cool map. Huge but pretty cool. Speaker would quit eating me.
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Speaker's Xeno
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PostPosted: Fri Mar 19, 2004 3:59 pm    Post subject: Reply with quote

{db}Blown65 wrote:
pretty cool map. Huge but pretty cool. Speaker would quit eating me.



sry i was aiming for pebs but u kept getting in my way
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Kjeldorian Royal Guard 42
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PostPosted: Fri Mar 19, 2004 4:07 pm    Post subject: Reply with quote

Speaker for the Dead wrote:
sry i was aiming for pebs but u kept getting in my way


Trying to apologize for "accidentally" biting someone's butt cheek off? Can you really apologize for something like that? I would think that crosses the line of forgiveness. Sure, if you wear your wallet on that side, it may even things up when driving but come on! Being forced to live your life half @ssed is a sad prospect indeed. I feel for you Blown.
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Blown
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PostPosted: Fri Mar 19, 2004 5:33 pm    Post subject: Reply with quote

GaladerieL wrote:
Speaker for the Dead wrote:
{db}Blown65 wrote:
pretty cool map. Huge but pretty cool. Speaker would quit eating me.



sry i was aiming for pebs but u kept getting in my way
hmmm all i can say is it's charging and stomping time! and grrrrrr will be back tonight for a little fun! oh by the way black hawk i enjoy your map very much! and still getting used to some of the turns and corners :winks: @ playing it some more on tv3


LOL, was fun till I launched ya out to space.
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JohnCarterofMars
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PostPosted: Wed Mar 24, 2004 8:35 pm    Post subject: Reply with quote

where else can I get a copy brother BH? that link seems to be unreachable from here. I tried to get it off the server, but NS locked while DLing it and now it wont let me connect after i changed the map...

boo hoo I wanted to see the changes....

HELP!

/EDIT okay I got it this time... I am checking it out right now. didnt take but a couple of minutes to DL. schweet
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Anti-Hero
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PostPosted: Wed Mar 24, 2004 10:56 pm    Post subject: Reply with quote

Well, I like the layout, and some of the room things are amusing, (low grav, airlock), but it needs a lot of work. The lighting and texturing is somewhat bland and repetitive. And please please please don't use the same yellow gray textures in almost every room of the map, because not only does this get boring, but it makes it very difficult to find your way around. And speaking of which, I also dislike the way several rooms come to and end. I forget their names, but one room just dies into darkness after turning the corner, this felt wrong and more than once I found myself accidentally heading back through that area and ending up at the dead end. Please add some variety and detail to your hallways and to a lesser extent your rooms, this would really help with navigation and general enjoyment of the map.

Low gravity fades and lerks are fun though, wee.
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