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osiris Registered User
Joined: 16 Jun 2002 Location: Tampa Fl. Guild:=US-V= Posts: 1678
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Posted: Sun Jan 11, 2004 3:38 pm Post subject: compiling code into .dll |
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could anyone compile some source code i have into a .dll format. I have a TFC server plugin written by Avatar-X that i want to add to my server but its not compiled into .dll format that metamod uses and i donot kno C++. the plugin is called AVC + server assitant and it lets you do some pretty cool stuff like jetpacks, radio's, custom models, hook, fireworks etc.... anyway heres the linky! to the source code (plzNote) To prevent source piracy, you must first register with a valid email address in order to obtain the file...
D/l link for sourcecode
http://www.uer.ca/sadownload/
and thier forums..
http://www.uer.ca/forum_showcats.asp?fid=90
I kno this server plugin works because I played it on the Yaypit www.yapit.com and no he wouldint send me the already compiled version but he was kind enuff to privde me with the linkys above....
If anyone can help that would be fantasic! |
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Gamepro65 Registered User
Joined: 02 Dec 2001
Posts: 710
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Posted: Sun Jan 11, 2004 6:59 pm Post subject: |
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im not trying to steer offtopic, but could ya give me a linky to your serva again? didnt think u still ran one. _________________
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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Posted: Sun Jan 11, 2004 8:33 pm Post subject: |
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Gamepro65 wrote: | im not trying to steer offtopic, but could ya give me a linky to your serva again? didnt think u still ran one. |
24.94.126.219:27016 _________________
The Official TVR Website
Fopp
Song of the Week |
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ProudWhiteTrash Registered User
Joined: 02 Nov 2001 Location: Ask Your Mom...... Posts: 1048
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Posted: Sun Jan 11, 2004 11:11 pm Post subject: |
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I think Tomato is your man.... _________________ All comments are not nessasary those of the author so should not be taken as so.
Several chemical imbalances and mental health diseases may also exist.
Chances are if you feel flamed or attacked that I simply forgot to take my medication. |
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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Potato-VS- Registered User
Joined: 16 Jul 2002 Location: Ontario Canada Posts: 1562
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Posted: Mon Jan 12, 2004 6:53 am Post subject: |
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Yes I believe that he means potato... Ill look at the code and compile it later on today. I cant guarentee anything - Ive never made a .dll before so dont expect anything fancy but I can try if you wish. |
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osiris Registered User
Joined: 16 Jun 2002 Location: Tampa Fl. Guild:=US-V= Posts: 1678
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Posted: Mon Jan 12, 2004 1:21 pm Post subject: |
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even if it dosent work tato thx for the effort, I tryed compilin with some free complier called Dev- C++ but as far as i could tell dev only compiles code into .exe i think u need visual basic to compile into .dll but im not sure... Also the source code is compiled of miltiply database files so u have to make some kind of binder >? or something to include all the files.. |
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Vulcan Registered User
Joined: 29 Dec 2001
Posts: 2773
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Posted: Mon Jan 12, 2004 1:36 pm Post subject: |
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osiris wrote: | even if it dosent work tato thx for the effort, I tryed compilin with some free complier called Dev- C++ but as far as i could tell dev only compiles code into .exe i think u need visual basic to compile into .dll but im not sure... Also the source code is compiled of miltiply database files so u have to make some kind of binder >? or something to include all the files.. |
Dev C++ should be able to complie dlls, you just need to tell it when you are creating your project that it is a dll project and not an application project. _________________ I need to make a sig, but I don't have the time. Maybe I will eventually. |
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Potato-VS- Registered User
Joined: 16 Jul 2002 Location: Ontario Canada Posts: 1562
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Posted: Mon Jan 12, 2004 2:49 pm Post subject: |
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I registered but I have yet to recieve an email... Is there anyother way to get the source files? |
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osiris Registered User
Joined: 16 Jun 2002 Location: Tampa Fl. Guild:=US-V= Posts: 1678
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Posted: Mon Jan 19, 2004 9:57 pm Post subject: |
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did u ever get the code patato? Guess no one figured out this riddle eh..? |
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Potato-VS- Registered User
Joined: 16 Jul 2002 Location: Ontario Canada Posts: 1562
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Posted: Tue Jan 20, 2004 7:17 am Post subject: |
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I registered but I never recieved anything at all... |
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osiris Registered User
Joined: 16 Jun 2002 Location: Tampa Fl. Guild:=US-V= Posts: 1678
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MakoDaShark Registered User
Joined: 21 Jan 2004
Posts: 21
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Posted: Wed Jan 21, 2004 4:42 pm Post subject: |
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Is this the Ent-mod O? |
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Blown Registered User
Joined: 15 Dec 2001 Location: Medford Oregon Posts: 4172
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Posted: Wed Jan 21, 2004 5:01 pm Post subject: |
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that doesnt work. What exactly does this mod do?? |
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osiris Registered User
Joined: 16 Jun 2002 Location: Tampa Fl. Guild:=US-V= Posts: 1678
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Posted: Wed Jan 21, 2004 7:55 pm Post subject: |
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It adds new features to Tfc heres the command list ...
Quote: | superjump
Launches you high into the air.
speedburst
Propels you forward. Works best during a jump/superjump.
glow color
Makes you glow a color.
trail color
Gives you a colored trail. Leave out the color for a random trail
+jetpack
Lets you fly.
+grapple
Grappling hook. Hold down key to pull yourself.
+hook
Hook onto a player or moving entity. You must be looking at your target when you press it.
push
Push the player you are facing across the map.
splat
Kill yourself in a fountain of gibs.
firework
Go out with a bang.
martyr
Take one for the team and give all nearby allies lots of health.
explode
For when you just can't take it anymore.
sign message
Place a sign on the wall with the message of your choosing.
radio
Place a radio on the wall.
+walljump
Hold and jump onto a wall for a blast backwards.
mdlc modelname
Change your model into something interesting! Works best with a model that everyone has, like the Valve ones or the ones in the model pack.
cammenu
A menu for the placing and usage of cameras.
+camlook
Look through a placed camera.
camremote
A flying camera you can control.
ball
Spawn your very own soccer ball. ballrem to remove.
tripmode push/pull/evil/normal
Change your tripmine type to a pushing beam, pulling beam, instagib beam, and normal tripmine mode.
tripcolor r g b
Change the color of your tripmine beams.
gravity %
Change your personal gravity. Use a negative value to fly.
drunk
Play in drunken stepfather vision!
bounce
Bounce around the map.
humiliate weapon
Creates a fake death message, saying that you have killed the player you are facing with the specified weapon. |
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