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Potato-VS- Registered User
Joined: 16 Jul 2002 Location: Ontario Canada Posts: 1562
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Posted: Sun Jan 11, 2004 11:22 am Post subject: GameLauncher |
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A WIP OpenGL GameLauncher that Ive made with C++. Im going to use it to launch my fast, crappy OpenGL game that Im currently making. Its going to have some more stuff added but for now this is the base. I just want to see if theres any errors on other people's systems before I continue.
NOTEs:
Fullscreen mode is faster then windowed mode,
Press esc to quit,
Press F1 to go to windowed mode.
www.orcish-design.net/GameLauncher.zip |
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Kazebari Official Mall Ninja
Joined: 28 Apr 2002
Posts: 935
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Posted: Sun Jan 11, 2004 12:03 pm Post subject: |
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if all it is is just three rotating "orcish-design" then it's okay
i'm running windows 98, no overclocked or customized anything, low end P4, graphics card is some Nvidia TNT2 something. |
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Potato-VS- Registered User
Joined: 16 Jul 2002 Location: Ontario Canada Posts: 1562
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Posted: Sun Jan 11, 2004 2:15 pm Post subject: |
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Ok, it should go fairly fast but thats it for now. Im going to be adding some transparency maping soon. |
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Stevo Ville Supporter
Joined: 08 Dec 2002 Location: Orange County Guild: TVR Posts: 9514
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Gamepro65 Registered User
Joined: 02 Dec 2001
Posts: 710
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Posted: Sun Jan 11, 2004 6:42 pm Post subject: |
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potato, on my computer it runs uber fast in window and slow in fullscreen. but its pritty nice. _________________
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Potato-VS- Registered User
Joined: 16 Jul 2002 Location: Ontario Canada Posts: 1562
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Posted: Sun Jan 11, 2004 7:44 pm Post subject: |
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Yes windowed mode will work slower because it takes up less space and doesnt require sloppy calculations but precise ones. |
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