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Shootakill Registered User
Joined: 12 Dec 2001 Location: The depths of your mind Posts: 125
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Posted: Thu Jan 24, 2002 3:58 pm Post subject: |
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can someone post something on how to make .cfg files?
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Blown Registered User
Joined: 15 Dec 2001 Location: Medford Oregon Posts: 4172
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Shootakill Registered User
Joined: 12 Dec 2001 Location: The depths of your mind Posts: 125
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Posted: Thu Jan 24, 2002 5:58 pm Post subject: |
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Not really anything specific, just wondering how. Thanks for the link.
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Shootakill Registered User
Joined: 12 Dec 2001 Location: The depths of your mind Posts: 125
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Posted: Sun Jan 27, 2002 10:06 am Post subject: |
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Now i remember, what are the binds for the NumPads and does it change when numlock is on/off
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Ktulu Registered User
Joined: 26 Sep 2001 Location: Florida Posts: 1663
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Posted: Sun Jan 27, 2002 1:45 pm Post subject: |
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Shootakill the binds are simply:
bind "1" "+attack"
(change to whatever you want)
yes the numlock does need to be on if you have bound numbers.
for the other keys on the num pad
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
(change to whatever you want)
Look in your config.cfg file for more examples.
When I get back home i'm going to write a series of post in the FAQ about binds and configs (ROOF's Idea)
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SpeCies Registered User
Joined: 05 Sep 2001 Location: North Carolina Guild: <TVB> Posts: 1948
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Posted: Sun Jan 27, 2002 1:50 pm Post subject: |
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Here is a copy of my communication cfg that
uses just the Number keys.Change them to your likings. Multimod also for Neo.
bind ins "say_team #Off - Have NME flag# - #Cover My Ass Please#!."
bind home "say_team #Off - NME Flag Dropped# - <NME>#Ramps Out#!"
bind pgup "say_team #Off - NME Flag Dropped# - <NME>#Yard/SDeck#!."
bind del "say_team #Def - NME Sighted# - <INC># %i-to Our Base #!."
bind end "say_team #Def - NME Sighted# - <INC># %i-To Our Flag#!."
bind pgdn "say_team #Def-NME Sighted# - <INC># %i-Water/Shaft#- %c #!."
bind kp_ins "say_team #Affirmative/Understand#!."
bind kp_del "say_team #Negative/Currently Engaging the Enemy#!."
bind kp_minus "say_team #Hey I pity Da Fool who Wastes my Armor#!. <Spy Thank You>%i"
bind kp_plus "saveme; say_team Help me %i I Had a Can of Whoop Ass opened on me#!."
bind kp_rightarrow "say_team #Off - NME SGun/Tesla Up# - <NME>Rght Side of Door in #!."
bind kp_leftarrow "say_team #Off - NME SGun/Tesla Up# - <NME>LFT Side of Door in #!."
bind kp_end "say_team #Off - NME 1ST Floor#!."
bind kp_downarrow "say_team #Off - NME 2ND Floor#!."
bind kp_pgdn "say_team #Off - NME Basement#!."
bind kp_5 "say_team #Off - NME Bridge#!."
bind kp_home "say_team #Off - NME Yard#!."
bind kp_uparrow "say_team #Off - NME Roof of Their Base#!."
bind kp_pgup "say_team #Off - At The CMD PT We are Trying to Cap#!."
bind kp_slash "say Good Shooting There %i <%h/%a>#!."
bind * "say Good Shooting There %i <%h/%a>Lucky I let you Slide#!."
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SpeCies Registered User
Joined: 05 Sep 2001 Location: North Carolina Guild: <TVB> Posts: 1948
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Posted: Sun Jan 27, 2002 2:13 pm Post subject: |
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Here is a copy of my communication cfg that
uses just the Number keys.Change them to your likings. Multimod also for Neo.
%i Who that person is.So you could have,
nme incoming, %i adds the name of the attacker to that team message without typing
it.
%c This tells your team the location of who or whatever your pointing at. Not all that
great unless know every inch of a map by its
Coordanates.Just have a mm2 saying each location of important issues like the Flag,
Sentry gun...
%a Shows at the end of a fight how much Armor
you have left and whatever message you like.
%h Shows the person the amount of Health that you have left. Incert your message here.
bind ins "say_team #Off - Have NME flag# - #Cover My Ass Please#!."
bind home "say_team #Off - NME Flag Dropped# - <NME>#Ramps Out#!"
bind pgup "say_team #Off - NME Flag Dropped# - <NME>#Yard/SDeck#!."
bind del "say_team #Def - NME Sighted# - <INC># %i-to Our Base #!."
bind end "say_team #Def - NME Sighted# - <INC># %i-To Our Flag#!."
bind pgdn "say_team #Def-NME Sighted# - <INC># %i-Water/Shaft#- %c #!."
bind kp_ins "say_team #Affirmative/Understand#!."
bind kp_del "say_team #Negative/Currently Engaging the Enemy#!."
bind kp_minus "say_team #Hey I pity Da Fool who Wastes my Armor#!. <Spy Thank You>%i"
bind kp_plus "saveme; say_team Help me %i I Had a Can of Whoop Ass opened on me#!."
bind kp_rightarrow "say_team #Off - NME SGun/Tesla Up# - <NME>Rght Side of Door in #!."
bind kp_leftarrow "say_team #Off - NME SGun/Tesla Up# - <NME>LFT Side of Door in #!."
bind kp_end "say_team #Off - NME 1ST Floor#!."
bind kp_downarrow "say_team #Off - NME 2ND Floor#!."
bind kp_pgdn "say_team #Off - NME Basement#!."
bind kp_5 "say_team #Off - NME Bridge#!."
bind kp_home "say_team #Off - NME Yard#!."
bind kp_uparrow "say_team #Off - NME Roof of Their Base#!."
bind kp_pgup "say_team #Off - At The CMD PT We are Trying to Cap#!."
bind kp_slash "say Good Shooting There %i <%h/%a>#!."
bind * "say Good Shooting There %i <%h/%a>Lucky I let you Slide#!."
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Shootakill Registered User
Joined: 12 Dec 2001 Location: The depths of your mind Posts: 125
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Posted: Sun Jan 27, 2002 4:39 pm Post subject: |
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lmao. all i wanted to know was that it was kp_ before it. thanks though
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